Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Paint with MemoryView project page

A visual representation of computer memory values and locations
Submitted by ViolenceInVideoGames, GarageGames — 1 day, 14 hours before the deadline
Add to collection

Play project

Paint with Memory's itch.io page

Results

CriteriaRankScore*Raw Score
Originality (score low for unoriginal, high for original ideas)#34.6674.667
Overall#104.1174.117
Legitimacy (score low for jam-spam, high for authentic "in the spirit" entry)#174.5334.533
Impression (score low for unimpressive, high for impressive)#203.4003.400
Adherence (score low for poor theme implementation, high for sticking to theme)#263.8673.867

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Interesting idea, and very original! I would loved to have understood the link between my computer memory and what you are showing on the screen more. Thanks :)

Developer (2 edits) (+1)

Thanks for checking it out! 

As far as the color that is displayed it depends on the hex value of two digits, I tried to line up the ARGB buttons but it wasn't completely clear.

Each 2 digits below the ARGB buttons are either bitwise AND or bitwise OR together with the memory location  and values.

Since a 2 digit hex value is between 0-255 I just use those numbers and assign them to the pixels at certain points on the screen.

Those points are then gradient to the other points which creates the color box. I wish I had explained where the points were on the screen but I wasn't sure how best to do that. I figured it was mostly to mess around with.

As far as the noise and fractal trees, the memory location and values are combined (bitwise OR)  and sections of that value are used to determine,  noise size, movement, pattern, and the fractals initial size, angle, and extentions. This was something else I wanted to fully explain but I wasn't sure if it would detract from playing with it if it was too wordy.

The middle fractal is constantly rotated just for the effect. The starting position of each fractal is also the points where the pixels are assigned their color values as well.

Submitted

Thanks! I’ll take another look

Submitted(+1)

This is a brilliant a concept, and the amount of work to get this going must have been huge. Well done!!!

Developer(+1)

thank you very much. It was a fun project and definitely a good learning tool. We learned a lot about the pixel game engine and made some custom drawing functions for it to do some of it. 

Submitted(+1)

Fun little toy

Developer

Thank you! we decided   at the start that a tech demo/crazy little app was what we wanted to do with this theme and  jam. We thought it was very fun 

Submitted(+1)

I like playing with fractals very cool

Developer

Fractals are my favorite! Haha

Submitted(+1)

trippy visuals, very hypnotising.

Developer

haha very true! Had to make a custom explicit decal for the five points on the color square, which was fun too.