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A jam submission

GearSlashView game page

my entry for nokia 3310 jam 7
Submitted by VermilionStudio — 10 hours, 40 minutes before the deadline
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GearSlash's itch.io page

Results

CriteriaRankScore*Raw Score
Quality#383.0003.000
Innovation#452.8502.850
Overall#462.8002.800
Completeness#552.5502.550

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I love the style and the idea for the gameplay :DD I managed to beat the boss on my second try but he helped me a little bit by doing damage to himself :-]] Overall good game i enjoyed it!!

Submitted

I may have encountered a bug, because the boss started to kill itself, went down on its own about half the bar.

Enjoyed the animations and feel, all in such a tiny package

Submitted

Great animations and atmosphere! I liked the boss design too. Would love to see more!

Submitted

Fun game, very good job for the span time that we had 

Submitted

The character animation and controls were quite good - and the boss is great !
I needed a bigger attack or something - he has so much health ! 

Submitted

This is a really good base for something cool. The attacks were good but not overly challenging. Some boss progression would be nice (different phases). And ofc more bosses, but thats a given, maybe even with minions to overwhelm you. Combat feels good and the feedback is good. I faced a bug where restarting would just spawn a copy of the character. Overall it's a good demo.

Submitted

This is really cool! It's neat how you took the souls formula, turned it on its side, but kept the slow, commitment-style swing and rolling. It's a perfect jam game in which you explored a really simple idea well! Great job with the hit feedback too by the way, the connecting swings have a lot of meat to them, and I recognize that was probably a difficult thing to do in the constrains of the jam.

Submitted

Very fun game, good graphics and simple and addictive mechanics. I will definitely come back here to play a little more calmly later.

Submitted

Now that I've managed to evaluate the other games, I'm coming back to give a more accurate.
The character's movements are very fluid.
There really is a lot of potential here.
Here are some points for improvement:
1-Maybe add one or two levels before the boss where you could even introduce the character's movements.
But I also know that sometimes we don't have enough time to finish the project.

Submitted

The game feels great, and the visual feedback is excellent. It's challenging, but fun. I think you should keep going and add a few more levels, power-ups, and maybe some small enemies.

Submitted

Cool art/animation!
It's a challenging game. But super fun to play.

Submitted

Felt like there should have been more content and the boss health should have been way lower, other than that, its was a fun game.