An arcade classic !
See if you can outsmart the robots - and beware of evil otto !
wasd or arrows to move, shift, z, x, or space to fire
Prepare to wage war ! (mouse and keyboard required for full gameplay) You have tanks, jets, and troopships at your disposal - explore and conquer !
You control Blue, there are Red and Green computer controlled opponents.
Each player starts with their own single city, there are many neutral cities also. When the game starts, you must select what your starting city should produce. (This can be changed at any time, however switching before a unit is produced will result in the loss of production turns invested thus far)
Every time a unit at a city is produced, the production menu for that city asks what you would like to produce there. Troopships can only be produced at cities which border the sea.
WASD or arrow keys to scroll map view (with fog of war limits) space bar for unit to take no action and skip it's turn (not always available)
The active unit whose turn it is should have a white outline around it, and the camera will move to it. Click target hex to move, also click and hold to draw a line travel to hex (path dependant)
General unit movement per turn:
tank: 1 hex
jet: 5 hex
troopship: 3 hex
Troopships autoload tanks from a friendly city, and they have the option to disembark next to land or other friendly city. Tanks can also attack a neutral/enemy city that borders the sea directly from the troopship.
production:
tank - 5 turns
jet - 10 turns
troopship - 24 turns (cannot carry jets, can carry a max of 4 tanks)
Jets have a maximum range of 20, watch the fuel limits if you want to get back to a city to refuel and avoid crashing.
Battle options:
Tanks can capture cities and fight other tanks (or defend themselves against jets)
Jets can fight all units (but not cities)
Troopships can fight other troopships (or defend themselves against jets)
The e key to put a unit into sentry mode (it auto skips turns)
b to destroy a unit (self-destruct, just incase to avoid getting stuck)
Right click to enter/exit 'command mode' - in command mode you can bring units in or out of sentry. Putting a unit in/out of sentry clears it's travel plans. If you click on a city while in command mode, you can change what it is set to produce.
You can press c to toggle computer control, so the computer can optionally play Blue.
Hi folks ! I created and submitted my game flower garden for the Jam !
Give the instructions/overview a quick read - and give it a whirl for a bit of fun :)
https://eejitgames.itch.io/flower-garden
Enjoy !
Lots of fun making this one, although I was short on time - obviously inspired by the classic Robotron 2084.
The Zombies will try to infect the humans, who are too busy chasing coins to notice !
Save those humans ! You can press CTRL + R to reset/restart at any time.
Hopefully after the jam I can fix this up and get some crazy bullet-hell stuff going on in here !
Controls are not configurable at this time - wasd to move the player, arrows to shoot (or click/hold with mouse to shoot)
There are two variables for the score, the "total" score is the actual score (which is not seen), but the score value on the screen is the other variable. if the onscreen score is less than the total score, add some more to it to get it closer to the total until it's equal :) It checks every frame, so 60 times a second. It adds 10 points a go, unless that will go over, then it adds 1 point each time.
The cloud is a "powerup" that if it's hit with 5 pitchforks in a close amount of time - then it starts 'raining' pitchforks ! Very bad for the crows, but you are fine, assuming you are wearing your hat when it rains ;)