Ah sorry for the confusion! The key itself is perfect. Its how there seems to be a delay between when you press the button and when the plant grows and that straying from the plant in this timeframe cancles the process. (which was a more common issue on the platform stalks than the bouncy vines weirdly enough)
CocoWaff
Creator of
Recent community posts
Loved the visual style, puzzles were kinda free, but I did have to think, so decent job there. I’m realising that the constant movement of the board makes the mouse sections hard to pull off at times, and could definently lead to motion sickness, so only real suggestion would be to add an option to turn that off.
This game was not fun, it was confusing to figure out what to do, and even then the detection on the enemies is not easy to understand, sometimes the dont see me and im on top of them, sometimes im 20 feet away from the nearest one and i hear those alarms going off. also i lost my isotope to a wasp throwing it into the void.
I liked the dialogue, I love it when arcade games like this try and have a story. I liked the endless mode for when I didn’t want it aswell. the music was ok, but the sound effects and art were top notch. I love the minimalist aesthetic. I think the controls on controller are a bit finicky, but the mouse and keyboard controls are really good.
EDIT: forgot to add, i got to wave 32! kinda wish it kept getting harder, but I liked it nontheless.
This game is cute and charming, did have to mute tho as the audio got annoying. I think the gameplay loop could be fun if you could place slight overhangs to help prevent situations where you get stuck on a tower with no way to expand.
Lastly I just got so confused trying to figure out why sometimes i can place 7+ blocks and other times its as little as 3. just feels like sometimes the game wants me to lose.






