The weird spike ball things I would have to say, they always felt janky both in sprite and how that sprite related to its hitbox. Id say they were the only object sprite wise that made it slightly more difficult to tell if you’d get hit or not. Though the hitbox feels forgiving, so I’m grateful for that.
CocoWaff
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This was insane! I LOVE IT!!! It has amazing visuals for an game jam, great writing, it was fun enough that I played until I got every CG! The secret characters were goofy. I loved checking in on my phone to see if the responses had changed. My game only froze up once. Over all it was amazing, especially for something made in one week!
Decent concept, but it gets boring really quickly, I actually got stuck midway though and with no checkpoint I just gave up.
The audio is really annoying after a while and the gameplay dosent build on previous mechanics, it just introduces new ones which is mostly why I got bored and confused.
With better execution this could have been a really fun game though!