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A jam submission

Peng PowerView game page

Nokia 3310-styled strategy game
Submitted by FlowerSnek (@EthanLac13) — 6 hours, 27 minutes before the deadline
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Peng Power's itch.io page

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Comments

Host(+1)

Great job submitting a game and congrats on making it in the top 10! I had a blast playing this game. Its an impressive time sink for a two week game. I still haven't reached the end yet. I was not expecting a full on advance wars style game with penguins so I was thoroughly impressed when I came along your entry.

First off the visuals are awesome. All the sprites look great, the different terrain tiles form some cool icy landscapes. You've managed to fit a lot of information in the tiny Nokia resolution without losing readability. The enemies and units you introduce in each level keep the game engaging.

The levels you've designed provide a good challenge without being too frustrating. The ones I've lost I pretty much always play till I win since the game starts the level over immediately (love the game lost screen btw). On top of all that the sound effects make it a complete and satisfying experience. Good work and thanks for participating!

Submitted(+1)

Really cool! I was impressed mostly by the surprisingly deep gameplay which kept me playing for about 45 mins.  It got me really thinking and discovering strategies to get the most out my "pengs".

Art and animations are nice. Sound effects are satisfying.

Nothing bad to say really.

Submitted(+1)

Wow, this is very well made! At first it seemed a bit a simple but every level just kept introducing new enemies and units. There's an impressive amount of content - I've played for at least an hour and still haven't reached the end. I assumed the bear was the final boss, but then was more! I had to stop for now but might pick it up again later if I have time. The graphics also look great, especially given such a small resolution.

The one complaint I have is that watching all the actions play out can take a bit too long, especially during the enemy's turn. Some way to speed up or skip some of that would be nice.

Developer

Thanks for trying out my game! I tried to add at least something new for most levels, so the game wouldn't feel stale — adding new Pengs didn't take too long, since they all use the same basic model, but adding new enemies did take some crunch time. The polar bear was originally going to be the final boss, but I had some extra time after making its level, so I decided to add in 4 more levels. I'm also glad you like the graphics — working with the Nokia restrictions was a challenge, but a pretty fun one. I'll definitely try out your game when I can!

I'm sorry to hear that the movement animations take too long. I could have them speed up significantly if you hold down the confirm or cancel buttons, at least on the enemy side, but adding a way to skip them altogether could be tricky.

(+1)

Really interesting concept! I included it in my Nokia 3310 Jam 4 compilation video series, if you’d like to take a look. :)