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Wow, this is very well made! At first it seemed a bit a simple but every level just kept introducing new enemies and units. There's an impressive amount of content - I've played for at least an hour and still haven't reached the end. I assumed the bear was the final boss, but then was more! I had to stop for now but might pick it up again later if I have time. The graphics also look great, especially given such a small resolution.

The one complaint I have is that watching all the actions play out can take a bit too long, especially during the enemy's turn. Some way to speed up or skip some of that would be nice.

Thanks for trying out my game! I tried to add at least something new for most levels, so the game wouldn't feel stale — adding new Pengs didn't take too long, since they all use the same basic model, but adding new enemies did take some crunch time. The polar bear was originally going to be the final boss, but I had some extra time after making its level, so I decided to add in 4 more levels. I'm also glad you like the graphics — working with the Nokia restrictions was a challenge, but a pretty fun one. I'll definitely try out your game when I can!

I'm sorry to hear that the movement animations take too long. I could have them speed up significantly if you hold down the confirm or cancel buttons, at least on the enemy side, but adding a way to skip them altogether could be tricky.