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A jam submission

Tomb of Bones: Grave DangerView game page

A raycasted 3D adventure mimicking the Nokia 3310's graphics!
Submitted by Liam — 1 day, 14 hours before the deadline
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Play terrifying experience

Tomb of Bones: Grave Danger's itch.io page

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Comments

Host(+1)

Great job submitting a game! This was definitely a big technical achievement, especially since you're working within the Nokia restrictions. It was fun to see your progress in the Discord when the jam was running, I actually learned a lot about raycasting. 

The "Run terrifying experience" is a nice little touch lol. The amount of options you give is really nice. For me, some of the 3-D games made in the Nokia can give me some motion sickness but thanks to the fps and FOV options I could minimize that so I appreciate it!

Like others have said its amazing how well the game reads within these restrictions. I know you put your best effort into making it readable, but it still comes across as disorienting a lot of the time, its just the nature of 3D in these restrictions. Being able to move while having the mini map open was HUGE to help me navigate and progress till the end. It helped me understand generally where I needed to be and where I should be looking to progress.

I liked using the slingshot to push things around and I liked that you couldn't kill the skeletons, you could only delay them. I escaped with one health. The constant sound they make is pretty unnerving and adds to the atmosphere of the game. Good work and thanks for participating!

Really nice world! I included it in my Nokia 3310 Jam 4 compilation video series, if you’d like to take a look. :)

Submitted(+1)

Impressive that this reads at all with this limited resolution and palette. It probably helps give it that creepy feeling too! A lot of old retro games really made your brain fill in the gaps, I think it’s something like that.

I didn’t get very far myself though – I gathered that I could knock a thing off some kind of switch, but didn’t figure out what was getting opened by it.

Developer(+2)

The first switch on the left opens the stone wall to the right of the starting area.

Thanks for playing! I feel like the resolution did make it a bit difficult for people to see things. What sucks more is that I have no problem telling anything apart, but that's because I've played and tested so many times. I should've had someone playtest it ><

Submitted(+1)

Interesting! I think this answer what if Doom could run on a Nokia. 

Impressive work!

Submitted(+1)

This is so cool! The low resolution creates a great sense of atmosphere and the skeletons really made me jump, haha

Submitted(+1)

Woah, I wasn't expecting a full 3d game in this jam! It was cool, unfortunately due to the colors, I couldn't understand what was going on half the time. But a cool game nonetheless!

Submitted(+1)

That was intimidating... I felt so strained, I barely reached exit door with one heart. Well done, horror ambience :D

Developer(+1)

Haha, glad you enjoyed it and got a little challenge out of it