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A jam submission

MosquitoSwatView game page

Clean Neuros Temple of all these pesky Mosquitos
Submitted by synkex — 15 hours, 24 minutes before the deadline
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MosquitoSwat's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#543.1033.167
Fun#782.8172.875
Audio#812.2452.292
Overall#992.4172.467
Visuals#1132.0412.083
Theme#1141.8781.917

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Does your game contain AI-generated content?
No

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Comments

Submitted

I think this game has a lot of potential, I like the shifting rooms and that mechanic can definitely be improved further, and a roguelike where all enemies are insta-killed is neat.  The game balance was pretty off though, the mosquitos moved too quickly and erratically to reliably dodge, and the player has so much health that there isn't much point in trying.  If you made the mosquitos move in more understandable patterns and reduced the player's max health, and perhaps added more depth to the moving rooms puzzle element, I think it would be a lot of fun!

Submitted

Im a simp for roguelikes so you got me there

Submitted

That’s some serious mosquito infestation! I found the game fun, and the room shifting is a really unique spin on the idea.

Submitted

Very cool game, although all the mosquitos destroy my eardrums

I like that the layout changes every time you restart

Submitted

When I found out you could move the rooms I was blown away. If you continue to develop this game, I would totally play. Reminds me of binding of isaac

Submitted

I think there should be better explanation on how to navigate the map, but once you figure it out it's cool. Also I think neuro sprite should be slightly improved.

Submitted

I encounter the problem that if you check the map, all the doors will close.

Submitted

Nice concept. Default controls are not very user-friendly, and the mosquito SFX is annoying.

Good attempt tho!

Submitted

Basically the binding of Isaac but with Neuro holding a mallet and fighting mosquitos instead. Cool concept

this map navigation system is REALLY cool, id loved to see it in other games! only problem is i think i softlocked by going to the bottom left dungeons first. cool cool ideas tho!

(+1)

It does seem like a nice game here what bug i encountered playing:

doors close upon interacting with the monitor