Hello, I'd like to keep a devlog here just to have all my progress more in one place. This first post will basically just repeat what I posted on Tumblr, about the concept of the game I want to make.
KiiMyy will be a platformer with the objective to reach the end of the level. The player controls Kii (in green), who has the ability to transform into Myy (red) by collecting enough gems, found on the stage and dropped by defeated enemies. Myy will turn back into Kii after some time has passed without collecting any gems. Kii and Myy each have their own advantages; Kii has a stronger attack to fight enemies and move boxes onto switches, while Myy uses their claws to climb rocky terrain.
There is no real backstory or characterization for these two yet, as I came up with them just for this jam.
I will be using Stencyl for the first time to create this game, so please let me know if you have any tips I could use!
- focus on gameplay more than art and story.
- create one level
- learn how to make tilesets and sprite sheets