hello! i've joined this jam a couple of times in the past, but never managed to find the time. however, i'm on break now, so i'm excited to finally participate for real. i'll be using gamemaker as my engine and photoshop/aseprite for the graphics.
MY GOAL
my main goal is to make something with a beginning and an end. that might be a little weird, but aside from tutorials, the only game i've ever made was a little proof-of-concept thing with a "press X to start" screen slapped onto it at the very last minute. making something with a goal that people can finish would be a pretty big step up.
there's a bunch of other things i'd like to accomplish as well, but i think i want to flesh out my idea a bit more before i start getting carried away.
THE IDEA
honestly, it's pretty simple: you're a kid, and you really, really want to ride on the back of the ancient water monster that lives in the nearby lake. so your goal: befriend them! have a chat, do some favors, maybe give them a present.
the mock-up above was just a quick one with the default aseprite palette. i want to try to give it sort of a point-and-click aesthetic (to mask the reality of you essentially doing fetch quests).
couldn't resist messing around with that mock-up some more before posting. i think my next step might be adding some real quick and dirty character movement to try and see how it feels.