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Up the River's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #64 | 2.273 | 2.273 |
Overall | #82 | 1.727 | 1.727 |
Fun | #88 | 1.636 | 1.636 |
Visuals | #88 | 1.455 | 1.455 |
Music | #98 | 1.000 | 1.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/other assets you used.
None
How many members in your team?
Team of 1
List your team's social media / website links!
https://ptafix.itch.io/
Anything you want to say to players before they play?
An early version of this game (that is still largely a prototype) was made for the GMTK 2018 but on the suggestion of Xavier Ekkel, I have submitted this version here.
The idea here is that you can row faster by keeping the same rhythm (with a tolerance to accelerate or decelerate).
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Comments
Good start. I included it in my compilation video series of the Ludum dare 42 compilation video series, if you’d like to take a look :)
It doesn't work for me.
Hello, were you using Google Chrome to play? If so, try with another browser and let me know how it goes.
If you aren't using Google Chrome, could you tell me which browser you are using and what exactly happens (doesn't load, freeze)?
Okay, thank you.
Hey! I just wanted to let you know that a video of one of my playthrough/reviews is up and you're a part of it!
Take a look here:
Yeah, so this wasn't terrible. I was a little confused because there was no BGM or anything to sorta set your tempo/rhythm so I would consider that in the future. But worked as intended!
Great work!
This was a nice idea, though I did find I could keep the combo going by just mashing keys rather than trying to keep up any sort of rhythm. Maybe some music to keep in time with might have been fun?