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Jump up the jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #39 | 2.492 | 2.786 |
Fun | #52 | 1.917 | 2.143 |
Music | #54 | 1.981 | 2.214 |
Overall | #55 | 2.172 | 2.429 |
Innovation | #57 | 1.789 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please mention below any pre-made music or art assets you used.
All assets made for the jam
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Comments
First off -I gotta ask: is the name a play on pump up the jam? -if so extra points for the name! lol xD Awesome awesome art -and the music is great too! Gameplay is difficult but that's not a bad thing! Nice work! :D
Yea, the name is a play on the jam.
Nice graphics! I included it in my Music Game Jam compilation video series, if you’d like to take a look :)
The artist is quite good =]
Nice work on the artwork and the title screen. May I suggest to make the jump more responsive by making the jump almost instant when the jump button is pressed? The delayed jump takes time to get used it and I seem to forget and missed the jump :P
Yea, it feels wrong doesn't it? I was trying to have a soft jump, so that you could hold it longer and change your height but definitely did it wrong. I think a better solution would be to have a large immediate response with tapering returns the longer you hold it down, rather than the linear way it works now.
Simply, a fun endless runner game, with a decent music. I can jump, even before the the "Go!" signal.
I was hoping for the full screen option, because I can't see much what's below the game's screen (since the aspect ratio doesn't match the height of my laptop's screen height). Still had fun with it, and the farthest distance was 107.
It was hard to tell what the beat was and if I was hitting it when I jumped.
Right, there needs to be some sort of sound effect or graphic letting the player know they've hit the beat.