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A jam submission

Medjed's Arena of MadnessView game page

Shoot lasers from your eyes! A #PaintGameJam entry.
Submitted by Lucas Izumi (@lucas_izumi) — 3 days, 23 hours before the deadline
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Medjed's Arena of Madness's itch.io page

Results

CriteriaRankScore*Raw Score
Paint vibe#64.2004.200
Gameplay#63.3003.300
Overall#83.5333.533
Fun#123.1003.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Pretty cool game, I loved the different sprites, although the game is pretty simple is very intense and fun, besides the good art the game has cool sounds and the gameplay is fun =D  

Fora isso legal ver um jogo BR hehe =p

Developer(+1)

Obrigado pelo feedback! :D

HostSubmitted(+1)

The gameplay is very fun I also think you did an outstanding work giving the paint vibe on the art, the music is good

Submitted(+1)

For some reason this would not recognise key presses in my browser but worked OK on other PCs.

The sprites really capture the MS Paint feel.  Also the sound effects really suit the feel of the game.  As other have said 10/10 for the walking animation. 

Nice job. 

Submitted (1 edit) (+1)

Loved the title screen and music and I wish it played during the game, too. The sound effects are the best. Medjed is kawaii. Like others have said, there needs to be some sort of feedback when you're hitting enemies. It just feels... flat when you hit stuff. Otherwise solid game, I like the designs. Zeus looked like he was having a great time :D

Nice job!

Submitted(+1)

I loved the aesthetic of this and I LOVED the ghost's legs and walking animation.

Submitted(+1)

Despite it's lack of game feel, (Try some screenshake and/or particles) that's one of the best walking animations I have ever seen.

Developer(+1)

Thanks for the feedback, John! I'll keep that in mind for a future update

Submitted(+1)

I had trouble knowing if I was hurting the enemys at first so it would have been nice if they blinked red or something. Its good that the projectiles are purple to contrast with the background.

Developer

Thanks! At first I was using sounds to create this hit-confirm on enemies but it was very chaotic so I removed it. Enemies blinking red on hit would be perfect. I'll make sure to update it!