neat concept, but making a multiplayer exclusive game for a jam is not usually the greatest idea, haha
Play game
SUSTENANCE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music/Sound | #17 | 2.385 | 3.200 |
| Graphics/Animation | #17 | 2.385 | 3.200 |
| Theme/Limitation | #19 | 2.087 | 2.800 |
| Overall | #19 | 2.206 | 2.960 |
| Technical Implementation | #20 | 2.236 | 3.000 |
| Fun/Design | #20 | 1.938 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
2-4 players all fight for control over a single mouse input. All interactions with the game, including pausing an menus, are performed only with the mouse. The game takes place on a far-away planet, where life is only just beginning to form.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
GameMaker Studio 2



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