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A jam submission

Pixel ArenaView game page

A VR mess made in Godot
Submitted by m₂ (@msub2official) — 12 minutes, 19 seconds before the deadline
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Pixel Arena's itch.io page

Results

CriteriaRankScore*Raw Score
Creative use of art assets#5212.4533.167
Overall polish#5602.0662.667
Overall#5832.1952.833
Engagement#6052.0662.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I managed to get the game running using an Oculus Rift, but unfortunately the controls weren't working right and I couldn't pick up the sword. I watched the video though, and it definitely seems cool.

Submitted

Very ambitious to attempt a VR game in this kind of jam - well done! I don't own any sort of VR devices, but I've left a rating based on the video alone. Good job!

Developer(+1)

Thanks! I'd been wanting an excuse to mess around with Godot's OpenVR plugin and this jam was the perfect excuse.

Submitted(+1)

Don't have VR :'( sad

Developer(+1)

I just uploaded a full gameplay video on the game page if you're curious how the game actually plays:

Developer (2 edits)

BTW, this probably only works on a WMR headset at the moment. Gameplay video here: