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I loved the aesthetics and the idea of not seeing myself when I shoot. This is a great videogame idea :) Art style and initial cut scene are also beautiful!
Went for the high score, and ended up greatly surpassing it.
I would have liked better feedback for when an enemy takes damage. Some of the bigger enemies took a while to kill and I wasn't always sure if I was hitting them. More powers ups you can get later on would have been nice as well. And the music restarting when you get hit confused me at first, I thought I was dying.
The tutorial at the start as well as the main menu and everything, felt nicely polished.
Regardless of my complaints, it was still fun enough of a game for me to play for a while.
The games pretty fun and I like the comedic yet serious sense of the story!
also the sfx are amazing
Love the progression and the colours used. I would have liked to always see my character while having the monsters be hidden by darkness. Interesting use of the theme!
The shop wouldn’t always open for me.
Congrats on your entry!
Thanks for playing!I was a bit torn whether or not to show the player at all times, but I thought it made more sense to have the boomerangs cast the light, but I do see your point. Thanks for the feedback :D
Great work and theme interpretation!
The art style and game in general is really polished, nicely done
I like this video game!
The theme of the game jam is respected : it's good
Thanks for playing! Glad you enjoyed :)
Incredible work! Loved the art style, the intro story, and the gameplay, you've really nailed this!
Thanks for playing! and congrats on being top of the leaderboard :D
Nice implementation of theme
You also managed to make a working leaderboard and shop system on top of the main game good job.