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A jam submission

Soko's IslandView game page

Grow radishes in this Sokoban-inspired puzzle game
Submitted by marcgenesis — 50 minutes, 16 seconds before the deadline
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Soko's Island's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation/Theme (If the optional theme is used)#54.0004.000
Overall/Fun#83.4003.400
Overall#93.3673.367
How polished/complete is it?#162.7002.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

As a sokoban lover it nice to see another game with those mechanics. The channel digging is in theory a nice layer on top, but the movement kinda makes it more tedious as it should be. By this I mean the ability to not be able just look into a direction without moving.

Explaining a few mechanics would be nice for those who are not into the genre, but is not a dealbreaker imo. Lost to Area 2-s hay bale maze.

Kinda a bummer that the game lacks sfx and msx, it would have been lifted so much by those. Otherwise a pretty cool game you can follow up on to make a full release!

Developer

Thank you for the comment Achie! The movement was a deliberate choice to make the puzzles a little bit harder.

For the sfx and msx, I decided to participate in the jam with only two weeks left and work overtime forced me to cut some corners, unfortunately!

Submitted(+1)

Really solid puzzle design. Great use of the theme too.

I kinda wish there was a bit of a delay while pushing (not much, like maybe a few frames) so the player could cancel out of an action. Since there were more than a few times where I figured out the solution, only to have to restart due to a misinput.

Submitted(+1)

Nice puzzles, had me stuck on a few for a little bit.  Fun game just needs some sound

Submitted(+1)

Pretty fun, but could do with some better transitions and sound effects to make the game have a cleaner feel.

Submitted(+1)

ooo this was fun! I thought the shovel and water mechanic was really neat and fresh way to keep the puzzles interesting!

Submitted (2 edits) (+1)

I love the title screen and animation, so cute! And the game art and mechanics are both really nice. I think the levels get hard a bit too quickly (I got stuck on 2-1, but I don’t play that many puzzle game so maybe that’s just me), and I would have liked the tools to be introduced more quickly. But this is just because it’s a jam game and we can only really give a few mins per game if we want to play lots of the games. For a full game, probably this pacing is appropriate. Also, some music/sfx would have added some nice polish. But overall, still a really nice game!

Edit: played again and currently got to 2-3, I realised now that I can turn all the dark dirt patches into water.

Submitted(+1)

I love the idea to implement the "Baba is you" mechanic into this theme.

The puzzles are pretty good. You are very creative to come up with all those levels.

The controls feel "clunky" if you can say that but they completely fit into the puzzle logic.

The game would be a complete banger if you could reverse single actions instead of the complete level. But all in all it's a solid game. Thank you for giving us the opportunity to play it. :-)

Developer(+1)

Thank you for your kind words!