Love the aesthetics and the loop. Couldn't finish the game though, as the tasks are a bit too repetitive to me and the first day too hard. Thought the time moving with you wasn't going to work as well as it did, but you had me planning my steps throughout the game.
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Farming Simulator 1999's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #7 | 4.196 | 4.300 |
Overall | #28 | 3.294 | 3.375 |
Enjoyment | #39 | 3.025 | 3.100 |
Concept | #40 | 3.318 | 3.400 |
Use of the Limitation | #62 | 2.635 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Daddysucc5000
Software used
Unity, Aseprite, Audacity
Use of the limitation
When the player moves the time goes up and if it's over midnight theres a pretty good chance of dying
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