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DragonExplosion

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A member registered Oct 13, 2018 · View creator page →

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Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel. 

I would like to thank the creator for inviting me to play the entire game as it is definitely an honour on my end to play the full game. This was a really interesting horror game revolving around the main character investigating the mysteries and darkness in the Nameless City. As the main character gets deeper and deeper in the city, he uncovers the dark truth and secret of the city through the use of glyphs.

The game has a really cool storyline and a lot of effort was placed into telling the story of the world and working on the game mechanics of glyphs in the game. It made the experience more meaningful and fun especially with the inclusion of glyphs and great storytelling. I felt that the game could have made greater use of the glyphs instead of just using it for opening sealed areas and sealing the wind statues as I found the glyphs very interesting and it was definitely the main attraction for me other than the storyline. 

It would also be cool if more horrific events or other events happening in the game as the main part of the game became more of running down the stairs and not dying due to psyche overload. 

Overall, I enjoyed the lovecraft experience and the amazing adventure into the depths of the Nameless City. Will be looking forward to more games in the future. Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi Niven! This was a cool short horror game that reminded me a lot of how FPS campaign mode looks like with the objectives listed on the top left corner and the wielding of the gun on the right side. The game had a cool mood and atmosphere, with the snowy weather and a few horrific events leading up to the massive chase. It would be cool if we get to shoot down the monster like a boss battle XDDDDD.

Thank you for reading my comment and I hope you get well soon. I will also be looking forward to your future big project :).

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a really short game about the creepypasta where there wasn't much to do in the game other than reading. However, I did like the cutscene if you choose to eject the game as it would be quite horrifying if it was real. It would be good if there was more to do in the game and more to experience overall.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Thank you XDDD. 

I would like to thank the creator so much for giving me hints as I try to beat the first chapter of the game. I honestly feel like the game is underrated and underplayed by creators and I recommend everyone to try out the game. 

After completed the first chapter of the game, I was amazed at how it was able to incorporate escape rooms along with the ability of the creator to create a tense mood and atmosphere when fear strikes during the end stage for Chapter 1. The entire experience was immersive and strongly driven by the plot of the game. The ending made me even more curious and interested to what would be coming next in terms of story and escape rooms.

Thank you for reading my comment and I will definitely be looking forward to the next Chapter of the game. :)

I have spotted the neon green key but I am unable to get the key after getting the 2 keys from the 2 cages as I assume that I am missing the 3rd key.

I have tried looking at the shelves but I don't seem to spot anything ;-;

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

I really like escape rooms and horror games so when I saw this game, I knew I had to give it a try and it definitely did not disappoint. The existence of the Narrator seemingly innocent and helping the main character to get through the puzzles and rooms was definitely an amazing idea as it definitely changes the way the player has to conquer the puzzles. The game makes use of a variety of game mechanics that I would like other players to try them out themselves but I really enjoyed the game, the voice acting and the unique game mechanics.

I have been stuck in the chapter 1 section where I have already unlocked both cages, gotten 2 keys and seen the 3 numbers behind the pictures but I have no clue how to progress from there. If I am supposed to open the safe, I have no idea how to do so either as I don't have all 4 numbers so it would be cool if I could get some help. Hence, my current video only features the part before I got stuck and I have played the game for an hour XDDDD. 

I will be looking forward to the next chapters of the game and it will be really interesting to see how the creator will take the game to the next level and unravel the horrors and secrets behind the Narrator and the secret helper that has been helping the main character throughout the game.

Thank you for reading my comment and I wish you good luck in your future endeavours. 

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a short yet great horror game that went straight to the point with the idea of the gingerbread man being abnormal and terrifying. I liked the process of making the Gingerbread man and the events that occurred during the process as they really helped to enhanced the horror experience and immerse the player into the game. The transition in perspective was great as well as I did not expect that we would transition to Santa's perspective XD. I loved the ending and enjoyed the game.

Thank you for reading my comment and I wish you good luck in your future endeavours. 

Will be looking forward to it! :)

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was an interesting horror game about delivering a dangerous virus sample in the truck as fast as possible before getting infected by the virus. The identification of the route and the path to take was definitely a challenge but I managed to figure it out quite quickly somehow. It was definitely scary to travel around alone as the main character and I was constantly worried if there was going to be something popping out. Moreover, I liked the presence of the voice acting as it really enhances the game experience.

However, I felt that the game was lacking in terms of events and it became a driving simulator halfway through the game. Perhaps more horrific things can happen during the drive to make it more interesting.

Thank you for reading my comment and I wish you good luck in your future endeavours. 

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a short 2D horror game but it is able to encapsulate the idea of being stalked and having hallucinations or paranoia about paranormal activities. I liked the art style of the game and the game really made good use of the sound effects, the paranormal events and the overall grim mood and atmosphere of the streets to immerse the player into the game. Moreover, the ending of the game was definitely an experience, being chased as the main character was running as fast as possible home...

If there were any suggestions or improvements to the game that I have, it would only be to make the game longer to emphasise more on the plot of the game. Thank you for reading my comment and I wish you good luck in your future endeavours. 

Hi there, I am having difficulty with the computer part of the game where I have already inserted the fuse. I have no idea what am I supposed to do after that. If I am supposed to work on the green codes around the room, I have no idea what they mean at all. Was wondering if I could have some hints or help ;-;

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a really cool horror game that is the perfect blend of Visual Novels and Point-and-Click Horror games. The graphic design was amazing where it is able to capture the essence of the horror within the regular customers and the beauty of the regular customers at the same time. The use of music was great as well where the music changes according to the mood and atmosphere of the game.

I really enjoyed the game and liked how the recipes can be changed and adjusted to the customers' preferences. The game mechanics were simple, straightforward and brings across the fear of the bartender being afraid of making the beverage wrongly and triggering unhappiness and violence among the customers that do not appear to be well. The only problem I had with the game was that it was too SHORT!!! XDDD

Overall, amazing short horror game that managed to bring across its story and goals. Thank you for reading my comments and I wish you good luck in your future endeavours. 

Hi there, I am Dragonexplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was an interesting horror game about the Offenderman which I had no knowledge about until today. I felt that the game really made use of Offenderman's style of performing crimes and captured his character behaviour quite well in the game. I managed to get what I believed is the Real Ending and the Alternative Ending. I felt that the game was unique in terms of the way roses were used in the environment when the main character transverses through the dark and red alleys. Moreover, the continuous changing and glitching of the environment was quite interesting during the chase scene.

However, I felt that the chase scene can be better improved as I was pretty confused as to what I had to do where I kept on running into invisible walls and had the wait for like 5 seconds at the top of the building before the cutscene played. Also, who was the monster chasing the main character?

Thank you for reading my comment and I wish you good luck in your future endeavours.

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Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel. 

The game looks amazing but unfortunately I had to come lower the graphics of the game for smooth gameplay. Nonetheless, the story was interesting and looking for the missing girl of the main characters' life was really driving the story forward. I like the use of lighting and claustrophobic corridors throughout the game to create a scary mood and atmosphere. I also liked the usage of the historical place, "Catacombs of Paris" as an inspiration for the game and the method of hiding from the ghost was quite interesting as well. Furthermore, I loved the voice-acting used in the game as they sound really nice and definitely added on to the quality of the game.

I felt that more about the story could have been touched on as the ending was quite saddening to see. It makes you wonder how much the main character loved the girl of his life and what has the girl been through to result in such a tragic fate. Moreover, the death animation and sound effect wasn't really that horrifying and more events and obstacles could have been added to make the entire experience more immersive for a fulfilling ending.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a interesting horror game with a very intriguing storyline where we explore 2 characters' stories to learn more about their roles in the Dracula's castle. The first part of the game definitely made me sad while the second part of the game was a transitioning from a running and chasing horror game to a more puzzle-based style horror. I like the environment of the game where the lighting definitely created an ominous mood and atmosphere as well as the retro opening doors animation that always make me feel as though something is going to pop up and attack me XDDD.

I really liked the storyline and I am very interested as to what else is coming to the game in the future. The puzzle part did took me some time to figure out but overall, I enjoyed the game and I liked the cutscenes here and there. Would be good if there were some labels for the different parts of the castle for easier locating of the areas to go to. It would also be great if there was more information provided about the main character as well to get to know the characters much better and immerse the player into the storyline better.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Ummmm.... My computer specs use Intel Core i5-10400 CPU @2.90 GHZ, RAM 16GB, NVIDIA GeForce FTX 1650 SUPER. I recently upgraded my GPU so I am unsure if I was using a lower quality GPU when I made the video. The lag in the video is largely caused by my video recording application settings if you wanted to know why the video lagged.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a horror game that I believe is revolving around the main character performing tasks to locate the presence of the creature lurking in the depths of the Earth. Knowing that the game is created by the amazing creator of "Colourblind", it was definitely a must-play for me.

The game made use of darkness and the isolation of the main character to create a really tense and creepy mood and atmosphere as it felt as though something could jumpscare the player at any point of time. The game also made use of creepy noises of the creature walking and that sudden jumpscare in the lift near the end of the game was great. 

However, I found the game quite repetitive and too long based on its game mechanics as it became a little boring after 10 mins of performing similar tasks over and over again. Moreover, I don't think I really understood the story as I was quite confused by the ending at the end of the game.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel. It has been a long time since I played games by the creator and I really enjoyed the game. I went for the main girlfriend ending because I feel that we should be dedicated to our partner that we have chosen XD. Thank you for reading my comment and I will be looking forward to more games in the future. :)

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was an interesting horror game revolving around the main character playing a strange game about Liam's adventures. The game tells a compelling story about Liam's horrifying interests and make use of the dark environment of the room itself and the switching between the game world and reality to learn about who and what Liam truly is doing throughout the game. The incredible voice-acting definitely added to the creepiness and horrifying mood and atmosphere of the game. Moreover, I really loved the parts revolving around transitions to the real world as it was creepy and haunting.

However, I felt that the game could dive deeper into the real world segments where more events could be added to display the horrors of Liam and the relationship between the main character and Liam wasn't really clear for me like why would the main character help Liam to delete evidence instead of reporting it etc. 

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am dragonexplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a short horror game about the main character working at a coffee shop in the wee hours of the night and had to encounter a very peculiar customer. The game primarily made used of lighting to create a scary atmosphere where it felt as though a jumpscare could happen at any point of time when the main character leaves the coffee shop to perform other tasks. 

However, I felt that the game was lacking in terms of events as the customer gave everything away that he wants to kill the main character when he insisted on his coffee with blood. It would be good if there was more to the game with the combination of a good storyline to immerse the player into the game. 

Overall, nice first game that you made with unreal engine. Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a short and simple horror game about getting on an elevator to the main character's final destination. The amount of suspense created by the elevator doors opening at random floors without anyone entering the lift is insane as I felt as though something could run from the end of the corridor all the way into the lift if I did not manage to close the door in time. Moreover, the dark mood and atmosphere was well-created through narrow hallways, the good use of lighting and the elevator doors. Nice jumpscare as well XD!

Thank you for reading my comment and I wish you good luck in your future endeavours.

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Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a short but straight to the point horror game about the main character going to travel to work but enabled some scary creature to invade his premises. The game is able to create an unsettling mood and atmosphere by primary making use of lighting and the loud and horrifying sounds of the creature banging on the door and running behind the main character was certainly terrifying. Moreover, the jumpscare definitely got me XDDDD.

It would be cool if some information about the world in the game is given to the player and more scary events involving the creature occurring to lengthen the game.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

I don't know if I am the first person to play "Feducia" when it came out and I don't know if I am the first to play "This House Is Not A Home" either XDDD but I was definitely excited to see "Feducia" being further developed by the creator. Regarding the video I made for the game, it is unfortunately quite laggy and not in the best of quality but when I played the game, I did not suffer from major issues other than the cursor movement was quite slow (This could be due to lag on my part though) so I can still give comments and suggestions.

The game is quite intriguing as we learn more about the story of the main character and her husband, both working to generate income for themselves where the main character is dealing with either some internal turmoil or external paranormal event. The sudden transitions to the cutscenes and video clips were quite interesting and it does create a disorienting effect to allow the player to understand what the main character is dealing with. 

I felt that the introductory part, about the main character working on mundane tasks to purchase groceries can definitely be further worked on to emphasise the idea of repetitiveness and how dull the main character life is or to drag out further inner turmoil within the main character of being worthless. I liked the addition of the heartbeat and inventory into the game but I felt that it wasn't really being used much during the demo which is kind of a missed opportunity. Moreover, I liked the dark mood and atmosphere of the game due to the unique graphics and style of the game. Lastly, I liked that mirror segment in the bathroom as well.

However, the main issue I had with the game is the storyline being quite slow overall where it got a little boring at the start when Bob was having a conversation with me and the other conversations with my boss and Sarah. It would be good if more was done to made the introduction segment more interesting and concise. 

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a pretty intriguing experience as despite the demo being short, I felt that the game mechanics were quite interesting and the storyline definitely piques my curiosity as to what is about to occur as well. I found the idea of turning lights on and off, being able to sense the connection in the dark and the use of the shadow being the ominous character preventing the main character from moving forward is really cool.

I really liked the bloody, flesh-like texture being used in the game and I assume that the storyline will be the main push for the game as a whole. At the moment, I can't really suggest much in terms of improvements due to the length of the demo but I hope that the creator is able to construct an immersive storyline and make greater usage of imagery and visuals to emphasise the internal turmoil that the main character is facing when he enters the house. Moreover, I also recommend the usage of flashbacks if the storyline permits for it to occur.

Thank you for reading my comment and I wish you good luck in your future endeavours.

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I noticed that the game is released not long ago but was wondering whether there is a way to download the game now on PC?

I guessed I missed out something great in the game. Will be looking forward to the next game in the future! :)

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

It has been a long time since I played horror games and I was surprised to enter itch.io to see a brand new horror game created by the creator of the iconic "The Smiling Man", so I decided to play the game. The game has an intriguing storyline where the main character decides to head to a dangerous house where the serial killer is likely to be present in the house. 

It was definitely quite scary to walk through claustrophobic narrow hallways in the basement and throughout the house as it feels as though a jumpscare can happen at any point of time while exploring the house. I like the cutscene where the game starts to get more intense from there and running around looking for items in a wild chase was quite intense yet enjoyable at the same time. Moreover, I think it was good that the story about how the serial killer came about was also included to allow players to better understand the storyline and immerse the player into the game. Additionally, I liked the cutscene that occurred in the game as it was such a iconic moment when it involves the policeman in horror movies and games XD.

However, I felt that time stopping while searching for items was quite beneficial for the player while being chased since it gives time for the player to get the items out and search for items but in reality, the main character would have been hacked to death while partaking in such activities. It would be much more intense and scary if the player had to constantly worry about the serial killer while partaking in such tasks. Furthermore, I felt that the story could have been more developed as I felt quite detached from the game as a whole where the main focus is just escaping from a chaser that technically can be anyone. Lastly, the invisible barriers preventing the main character from accessing certain areas that will be unlocked later on isn't very realistic as well.

Overall, I liked the mood and atmosphere of the game and the solving of the puzzle to escape the Serial Killer's house. Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a great remake of the original "The Smiling Man" and I was definitely kept on the edge while having to run away from the smiling man who is way faster than the protagonist. I enjoyed both the main story and the alternative story, with the alternative story being slightly more challenging due to the location that the smiling man comes from. The jumpscare in the alternative story definitely caught me off guard as it got me really good where I was lost as to where to go after getting jumpscared like that XD.

The game has an overall great scary and horror atmosphere, making use of darkness and lighting as well as the chase sequence to highlight the horrors of being chased in a dimly lit area. It would be cool if we get to learn more about the smiling man in the game in the future.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a short horror game demo about the main character travelling to a mountainous area with caves that leads to a strange establishment. The breathtaking scenery at the higher point of the mountain was amazing and the exploration of deep caves was quite interesting where it feels like you can possibly find something new in every twist and turns that you venture in the caves. Moreover, the dark mood and atmosphere of the game and the venturing through caves really makes me feel as though a jumpscare could happen at anytime.

However, the demo for the horror game feels a bit lacking for me where there wasn't an introduction to the storyline of the game or much game mechanics being introduced other than running, crouching and flashlight etc. It would be better if there was an introduction to the story for players to immerse themselves into the horrors that lie within the caves. 

Thank you for reading my comment and I wish you good luck in your future endeavours.

The artstyle in this game is definitely different from the ones that I played before which are "The Toy Factory Across the Street", "Bzpkszp" and "60 Days till the World Ends". The storyline for this game is definitely very interesting and is the main factor that pushes the player to complete the game. The story is quite grim and some of the 5 endings are definitely not what most players would expect. SPOILERS ALERT, Sister Complex incoming. Furthermore, I liked that the game made good use of lighting and chasing to create a tense and horrifying mood and atmosphere to keep the player at their toes while travelling around the manor. 

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

Hey Axel, I am glad that you have been doing great despite suffering from horrible health conditions in the past and that you are still creating horror games in the horror games community. 

The artstyle in this game is definitely different from the ones that I played before which are "The Toy Factory Across the Street", "Bzpkszp" and "60 Days till the World Ends". The storyline for this game is definitely very interesting and is the main factor that pushes the player to complete the game. I do like the continuous use of puzzles in the game and how the creator has decided to offer an option to skip puzzles that are deemed as possibly too difficult for the player to complete. For me, I skipped the puzzle about the image of the tree which was really hard for me to visualise as the pictures are spreaded apart. It would be better if they were side by side. XD

I liked that the game made good use of lighting and chasing to create a tense and horrifying mood and atmosphere to keep the player at their toes while travelling around the manor. For me, Pinocchio is pretty overpowered in easy mode already where he can instant kill the player if the player is facing him directly so it makes me wonder how hard normal mode and hard mode would be. 

The story is quite grim and some of the 5 endings are definitely not what most players would expect. SPOILERS ALERT, Sister Complex incoming. Other than that, I felt that more foreshadowing could have been done throughout the game about the main character's true identity and more story telling can be incorporated in between the puzzles.

Thank you for reading my comment and I hope that you will always be strong and healthy to enjoy your life.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a really interesting horror game that is quite different from the ones that the creator had created in his previous games. The Final Pin is more focused on the story-telling and incorporating various horror elements in the game. The Final Pin has a really interesting and attractive storyline that pushes the player to figure out who is the killer in the game and the effort and time spent to create the amazing ending scenes for the game really makes the entire experience feel complete and full. Furthermore, the voice-acting for the game was really, really good and it really adds value into the entire horror game experience.

The Final Pin makes use of horror elements like rusty metal in the sewers, the fear of drowning, narrow hallways, large spaces, lighting, well-placed jumpscares, puzzles, quests, great eerie music and sound effects and more to create a one of a kind game experience for the player. The various segments of the game depicting the things that the main character has to do on his job really helps the player to understand the various difficult tasks that a police officer may have to do from time to time. The clever use of separate story segments and side quests really help to create an immersive experience for the player. 

The game was also good at adjusting the mood and atmosphere of the game where after every tense and scary moment/quest in the game, there will always be a driving scene of the main character heading back to his own home all by himself which gradually changes based on the urgency of the entire killing situation. The driving scene really emphasises the loneliness and how depressing each day can be for the main character. Moreover, the transitioning between the past and the present to let the player learn more about the main character's background and family was really nice as well. I also really liked the retro graphics in the game and the entire game just looks stunning.

The only minor issue that I had with the game was the amount of time spent travelling to places and through opening and closing doors (Black Screen). I feel that the short amount of time required to open doors and enter the next area can be quite long if you add up the amount of time used in the game for just entering a new area and opening doors.

Thank you for reading my comment and I will be looking forward to the next horror game that the creator will be working on in the future.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was an interesting retro horror game that focuses on a young boy who wants to party at his tree house at night since his brother doesn't care much about him and his parents are out. I liked the retro graphics and the pit of syringes as they really reminded me of SAW. The ending of the game was definitely not what I expected but it was really good and it really makes the player wonder what exactly happened throughout the entire game and what is the relation between the Circus and the entire event.

What was mainly driving the game was really who is the man that is bothering the main character and I felt that the story was mainly driving the game. There could have been more jumpscares or horror moments in the game because the game was really a slow build-up to the more interesting ending for the game. 

I wasn't really enjoying the game mid-way through where I had to play games to unlock the next story sequence which I wasn't sure as to whether the video games need to be completed to unlock the next game sequence.

The ending part of the game was much more interesting than most of the game where I felt that more emphasis should have been placed on the fear and horror factor rather than running around the house looking for items or playing video games to unlock the next game sequence.

However, I did like the use of the strange videos about Alanbear, the camera segment which kinda went by too fast as I didn't really see the picture before it went away and I also liked the ending sequence.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

It has been a long time since I played a game created by Niven and I liked the horrifying yet comedic game experience. 

I enjoyed the jumpscares that were used in the game and the good use of creepy noises to make the mood and atmosphere more creepy and tense. I also liked the short comedic pooping scene with the fart sound as it gave me a good laugh. 

The vent section of the game definitely kept me on my toes as I was preparing for a sudden chase sequence through the vents by the creature XD. Moreover, I was surprised that there was more than one ending to the game and managed to get 2 endings in the game. It makes me wonder if there are anymore endings left to uncover.

Thank you for reading my comment and I will be looking forward to more horror games created by you in the future.

Thanks for telling me about the amazing content that I missed in the game. I am still trying to get pass the ??? gamemode and I am definitely frustrated by the difficulty of it XDDD. Will be making another video if I manage to beat it somehow ;-;.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was an interesting horror game involving the main character using a strange magical object to defend himself and using his own stealth abilities to run away from the monsters. It was definitely a great horror experience as the entire mood and atmosphere was quite tense and scary due to the usage of various scary noises throughout the game. Moreover, the use of contrasting environments from pure darkness and foreign territory to bright safe zones really made me wonder as to what the story is actually about and whether stories will be told in the brightly lit spaces.

The combat was a little slow for me as it takes a long time to charge the magical staff while running away from the monster at the same time. Perhaps combat in the game can be improved for more action but if the game is focusing more on the stealth and conservative usage of the weapon while carefully running away from the enemy then I think the game is doing fine. Will be looking forward to more story-telling in the game as I believe that it will be crucial for the game to be an amazing one.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel. 

This was a short horror game about putting your daughter to sleep with a grim twist which is to tell your daughter a horrifying story that makes yourself feel sick as well. I liked the story behind the game and the little animations that the creator of the game did to make the game more scary. 

The game mechanics are quite simple which is to tell a story that is not too horrifying and not too boring at the same time which can be quite a challenge to determine what words to pick to make the daughter happy and satisfied to fall asleep. It would be cool if there was more to do in the game and more narrative and storytelling going on to make it more immersive and horrifying.

Thank you for reading my comment and I wish you good luck in your future endeavours.

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I was surprised that the creator decided to compile 5 of his amazing horror games into a collection on its own as I have actually played one of his games before which was "Control Room Alpha". Having not played horror games for a long period of time, the Unsorted Horror collection was something that I was looking forward to when I found some time to start making videos on horror games again.

My general comments about all 5 games is that I enjoyed the retro and metallic horror games that really made use of a lot of metallic, rusty type of texture for most of the games. The texture chosen really created a creepy and unnerving mood and atmosphere for the games that made use of the texture. Moreover, all 5 games had a special and different storyline that really shows the amount of thought and effort the creator put into each game. Furthermore, the music for each game was amazing and it enhanced the entire vibes that the game gives out. Lastly, I liked that the creator also takes into consideration of the amount of time that should be given to players to get used to the game mechanics for the games that involve various different steps so that the player doesn't end up getting frustrated if they are unable to figure out how to use the devices. Having ample time is essential before the player reaches parts that require them to act fast and furious.

For "The Other Side", I liked how it made use of the strong desire of the protagonist wanting to get out of the facility as the main drive and fear factor when time is running out. The game definitely made me anxious as time started slipping away while I tried my best to drill out of the facility. The ending was definitely quite funny and devastating for the protagonist as well. 

For "Control Room Alpha" being a short horror game, it made used of little jumpscares and making the player feel anxious when a sudden horrific event requires them to walk through the dangerous spider area. The game did not go the conventional route where the ending of the game was slightly different then what most normal horror games would probably have executed it. 

For "Carbon Steel", Carbon Steel was actually my favourite out of the 5 games as it has a pretty interesting introduction at the start where the protagonist is presumably passing documents to someone who is within a giant metal structure while standing alone in the middle of nowhere without anyone else present in the narrow queue. Moreover, the strange train ride with a silent and unnerving atmosphere was excellent to enhance the mood and atmosphere of the game before the protagonist enters his jail-like workplace. Carbon Steel definitely required the player to adapt to the new game environment and figure out the various game mechanics in order to complete the game. I enjoyed getting annoyed at myself while trying to figure out the game mechanics and happy that I managed to clear the game as well. Carbon Steel was able to capture my attention with each new addition in terms of difficulty and the constant pressure of having to finish the task as fast as possible through the various loud noises made by the SCP in the cage that added on to the stress.

For "Concrete Tremor", the game was quite unique in terms of its concept where it went from an ordinary resident of the building that decided to check out the roof to an entire battleship war between 2 individuals. It is definitely a very unique concept and losing the battleship definitely annoyed me XD. However, the ending for the game was what I would expect from such a cold and disturbing world. 

For the newest game, "Tartarus Engine", it was a game that had more interactions with people and was more focused on telling the story compared to the other games. The transitioning from being in a metallic lift that appears to run underground to having to share a lift with a superior that suspects them for partaking in suspicious activity to having to enter a large and majestic metallic area to install the overwriting system within a certain time limit before getting stuck in a never-ending cycle of continuous pain and torture was definitely pretty interesting and horrifying at the same time. This game also requires the player to understand the various functions of the tools being made available to execute the overwriting task within the time limit before reaching the ending of the game. 

I felt that "Tartarus Engine" was a little lacking in gameplay where all the player had to do was to install the overwriting system during the stipulated time while the rest of the time, the player is watching and listening to the story playing out by itself. It would be cool if there was more things to do in the game like maybe more things to do in the ending sequence etc. However, I really loved the design of the facility as it looks really majestic and out of the world. It was stunning and I was constantly looking at the area due to how cool it was.

Thank you for reading my comment. I really liked the unique style in the games and will be looking forward to the next game in the future.