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DragonExplosion

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A member registered Oct 13, 2018 · View creator page →

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Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

I am really stunned by the visual art, storyline and the concept of the game. This game is stunning and captures the essence of a horrifying but touching story at the same time. The way we went from the main character's experience when he was a young child to his experience growing up through visiting rooms that are part of his memories was very well planned. Moreover, the touching storyline between a nice young man, Lera and an innocent and nice girl, Nika really pushed the storyline forward, showing how genuine friendships and relationships being formed and how such relationships should be like.

Nika, being a character that appears to have the job of bringing people who intend to die to visit their old memories before sending them away to a new life has been strongly developed by the creator of the game. The amount of effort put into developing Nika and Lera is sufficient to make players feel attached to the characters. Despite all the horrors of death being spread through various dark imagery throughout the game, the storyline is so touching that I cried at the end when Nika is willing to sacrifice herself for Lera. 

This is an amazing horror and touching rpg game. I really loved it.

Thank you for reading my comment and I wished you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel. 

I did not manage to complete the game as I am currently stuck at where my video left off so it would be cool if you could give me some pointers to continue the game XD. So far, I like the idea of the game revolving around a man who is suffering from being taken away by a cult. However, some of the jumpscares at the start of the game were not very horrifying in general due to the timing at which it popped out. In fact, I did not notice that was a guy blocking me at the entrance near the start of the game XD so I think it would be good to make the timings of the jumpscares at more sudden and appropriate timings. I liked the design of the game as well as the visuals of the game. I can't really give a full evaluation of the game because I am kinda dumb ;-; and I can't complete some puzzles but I hope that the storyline of the game is developed well for the rest of the game so that the player will feel more connected to the main character and have a more immersive experience. 

Thank you for reading my comment and I wish you good luck in your future endeavours.

Thank you for creating the game :)

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was an amazing horror visual novel. The storyline was captivating and the visual art of the game was stunning as well. Even though it would be more to my liking if more of the gruesome and horrifying scenes were drawn out, the way the storyline was written and the amount of hardwork put in into making sure that the timeline and method of decomposition of the dead body was relatively accurate is worth praising. Moreover, the storyline could happen to any family where a single family member's death could lead to a whole chain of horrible events. I really loved the idea of the pumpkin head and the amount of time and effort used to shape each character in the game.

It would be cool if choices were enabled for the player to change the way the story goes and to improve player-in-game interaction or more variety of music and sound effects were used to enhance the horrifying mood and atmosphere of the game.

Thank you for reading my comment and I wish you good luck in your future endeavours.

This was an amazing horror visual novel. The storyline was captivating and the visual art of the game was stunning as well. Even though it would be more to my liking if more of the gruesome and horrifying scenes were drawn out, the way the storyline was written and the amount of hardwork put in into making sure that the timeline and method of decomposition of the dead body was relatively accurate is worth praising. Moreover, the storyline could happen to any family where a single family member's death could lead to a whole chain of horrible events. I really loved the idea of the pumpkin head and the amount of time and effort used to shape each character in the game.

This was an amazing horror visual novel. The storyline was captivating and the visual art of the game was stunning as well. Even though it would be more to my liking if more of the gruesome and horrifying scenes were drawn out, the way the storyline was written and the amount of hardwork put in into making sure that the timeline and method of decomposition of the dead body was relatively accurate is worth praising. Moreover, the storyline could happen to any family where a single family member's death could lead to a whole chain of horrible events. I really loved the idea of the pumpkin head and the amount of time and effort used to shape each character in the game.

Hi there, I am DragonExplosion and I am a Youtuber. IF you like my videos, please leave a like and subscribe at my channel.

My video is quite laggy but I had a really smooth experience playing through the game. I was amazed by the large amount of effort put into the game through the game mechanics and storyline behind the game. It is a puzzle-based horror game that requires the player to solve puzzles and venture through mazes. I really loved the concept of the game and the little easter eggs in the game here and there.The map design of the game was really cool as well with various locations and textures added to each segment of the game, making each segment of the game so cool and horrifying at the same time.

However, I felt that more storytelling of Noah can be done in the game and more character traits of Noah can be displayed by how he treat different people in the game. It would be cooler if more strange events involving Noah happened in the second half of the game. The mannequin part and the guy in a random room part. Noah is such a mysterious character in the game and I would really love to know more about how he became who he is in MARGARETA. Moreover, I felt that more could have been done to make the ending of the game shocking and leave a lasting impression on the player.

Thank you for reading my comment and I wish you good luck in your future endeavours. I really loved the game and I hope to see more from y'all.

Thank you for creating the game for others to play. It is an honour for every person who play your game bro.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This is a relatively interesting game where you run around finding stuff for your friends and punching humans and aliens. The map is quite big and it takes time to adjust to the surroundings, especially the route to move around the map. It would be good if there were labels stating where the player is throughout the game. There is a lot of moving back and forth in the game where I kinda got lost on the drizzly cola task as I thought the soda that Kelly had given from the start is the drizzly cola. Perhaps you can add a task bar to make sure that the player knows what he/she is looking for and that it can be anywhere around the map.

The game was quite fun where the main character is so powerful to the point where he can literally kill aliens with his bare fists. It would be even cooler if there was a boss battle. I loved the small easter egg at the end of the game as it reminded me of tamagotchi, some good childhood memories.

Thank you for reading my comment and I wish you good luck in your future endeavours.

This is a relatively interesting game where you run around finding stuff for your friends and punching humans and aliens. The game was quite fun where the main character is so powerful to the point where he can literally kill aliens with his bare fists.I loved the small easter egg at the end of the game as it reminded me of tamagotchi, some good childhood memories.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

Even though my video has quite a bit of lag, when I was playing it, it was very smooth and clear and I had an interesting experience while playing the game. I am not sure if the game is supposed to end after finding the family picture and the 2nd enemy but I really hope that there would be an ending in the game in the future and more information about the main character.

I really liked the storyline and the concept of the game as it kinda reminds me of the game little nightmares. I felt that the enemy can be fixed a little by making it more targeted towards hitting the main character and adding a health bar to the main character so that it would die after getting hit a few times by the enemy. Despite having an intriguing storyline, I am actually not sure as to what is currently going on in the game, like is the main character in a nightmare or is she trying to escape from the orphanage or is she trying to regain her memories with her family etc. I really liked the mechanics and storyline of the game and I hope to see more in the future.

Thank you for reading my comment and I wish you good luck in your future endeavours.

It is an amazing game that turns a simple game of Snake into something more sinister. :)

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

I really liked the idea and visuals of the game where it is about a simple game of snake with a twist. The fact that the game was made in 1 day really amazed me as the fear of banging onto the walls and dying of oxygen is extremely nerve-racking. May I know what was the thingy in the ending where the main character looks forward and sees the thingy banging onto the ship or something?

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

I liked the design of the house and the storyline of the game but I felt that more could have been done to develop the storyline as well as having more player interactions with the surroundings. Perhaps making the player experience what the main character did during his holiday with his wife would be a good way to enhance the horrifying experience. The storyline is being pushed through text-based conversation so it would be much better if the player gets to experience what the main character did in first-person-view.

A bit of grammatical and spelling errors here and there but the gist of the game is already prominent through the gameplay. The ending scene where the guy comes to the house is a little bugged in my opinion as he can't get into the house and it would be cooler if there was an actual character model designed for the antagonist at the end.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Thank so much for creating the game. Will be looking forward to the main product with such an intriguing storyline. :)

Hi there, I don't know if you remember me but I was the person who posted a video of Pintuan, the very early version of this game. 

I am DragonExplosion and I am a Youtuber so if you like my videos, please leave a like and subscribe at my channel.

I recently decided to take a look at the game to see if there were any updates and I was amazed at how much has been added into the game. I really liked the searching for keys part as it is really nerve-racking and horrifying when there is constantly a baby wailing behind you but I can't really find the notes when it comes to finding the notes lel. The amount of effort and work put into the visual design, game mechanics and the storyline of the game made me really excited to play the horror game again. Please keep up the good work and let me know when the game is fully completed with a full story mode.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

I really liked the concept of the game which is turning something horrifying into something pleasant. It would be cool to add a storyline to the game as to how the main character ended up in the situation and what is the spider going to do to the main character. I also really liked the concept and idea of turning the spider into a teddy bear and the surroundings into a children's room but it would be even better if there was more to do and more to discover in the game as well as having an actual character model for the main character instead of spheres.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Thanks for informing me about the features of the game. I will probably try it in my free time to see if I can beat the game.

Thanks for creating the game :). Love the moai idea though XDDDD

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

To be honest, I entered the game after reading the information but like I don't really understand how Moai works and how do I even escape. It would be good if some guidelines or like an introduction sequence about what is going on would be good because currently no one knows what happened to the main character of the game, how he ended up in such a situation and what he is supposed to do. It looks like the main character is running away from something that he doesn't know.

I understand that this is an escape from Moai game and I love the concept of Moai chasing after the player XD. It would be better if there was some form of information about how the escape route looked like or how does the end of the tunnel look like.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

I was quite interested in playing the game due to the "low effort" visuals as it looks quite horrifying but the short storyline of the short game captivated me as I was playing this extremely short game. It would be cool if you elaborated more on the Who are you part as the main character appears to be a ghost or something like that but the game really leaves the player thinking about what is happening to the main character and who is the main character.

A short horror game that captures the player's attention through an intriguing and thought-provoking storyline. Nice.

Thank you for reading my comment and I wish you good luck in your future endeavours.

A short horror game that captures the player's attention through an intriguing and thought-provoking storyline. Nice.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe to my channel.

The overall experience of the game is quite interesting as the main character ventures around to obtain rock samples and explore caves. I felt that the redness of the whole game is just overwhelming as I can only see the colour of red while playing the whole game so it would be kinda cooler if more variations of colours were used throughout the game with red being the scary and horrific colour. The sensitivity can be slightly tuned up abit as I took quite a long time to find the rock cause I couldn't see where I was turning and how slow I was turning. I believe that the reason for the low sensitivity is to increase the stress levels of the player in the cave when trying to turn back to run back. A little higher sensitivity would probably do the trick or a better view of the surroundings at the start of the game.

I want to know more about the storyline so it would be kinda cool if there was an actual storyline added to the game. I am pretty amazed as to how you made use of the colour red to create this entire game even though red is a really blinding and horrific colour.

Thank you for reading my comment and I wish you good luck in your future endeavours.

It's alright man. I really enjoyed the short playthrough of the game so I look forward to more games by you in the future.

Hi there, I am DragonExplosion and I am a youtuber. If you like my videos, please leave a like and subscribe at my channel.

I was interested in the game due to the simple black and white visuals of the game and was quite interested as to what agent 64's story will go.

I was a little disappointed by the way the monster looked as well as the interactions with the environment during the game. It would be much better if there were puzzles and story-telling throughout the game about how agent 64 end up in the situation as well as context of what are the monsters agent 64 is going to deal with. It is kinda weird that all the items are conveniently placed for the player to obtain and kill the monsters without much of a problem.

Also, I kinda pressed the key "R" quite often and it reset the game XD.

Thank you for reading my comment and I wish you good luck in your future endeavours.

I wish you good luck in your journey of creating even better games. :)

Hi there, I am DragonExplosion and I am a youtuber. If you like my videos, please leave a like and subscribe at my channel.

I really liked the retro style of the game as well as the horrifying and dark mood and atmosphere created by the game where it felt as though the player could be jumpscared any time. I felt that more storytelling could be done and more interactions with the surroundings would help to enhance the gameplay. I managed to get both good and bad endings for the game but they were kind of anti-climatic. I felt that the endings could have been more epic and exciting to give the player a larger sense of accomplishment.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Short and good atmospheric horror game!

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

I was really interested in playing this game because of the intriguing storyline of a submarine. The game was really short where there was barely any interaction with the surroundings to boost the horrifying mood and atmosphere. It would have been much cooler if the player could have investigated the entire submarine for information about the rest of the crew members then attempt to fight against the monster with many teeth at the end of the game. 

The game was cool overall and had great visuals and outline for the map.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

I decided to play this game as when I read the game description, it reminds me of P.T. which was a really good horror game. I was looking forward to the horrifying mood and atmosphere and creepy sound effects in the game as those are the main elements to keep a game like this going.

However, I felt that the game was a little unnecessarily long in terms of walking into the door many times without any visible change in the environment. Furthermore, I felt that the sound effect of the baby crying at the end was a little overused as it brought about annoyance rather than the theme chaos. I felt that much more could have been done to bring about chaos and in this case, a proper storyline would do the trick. E.g. Main character moves around a house that he is so familiar with but at the same time unfamiliar with and as time passes, he remembers more and more about the things he have done to his family, the anger, the gore and the actual killing. An intriguing storyline incorporated with the element of chaos would really help in making the game stand out.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Yotuber. If you like my videos, please leave a like and subscribe at my channel.

This was an amazing pixel art psychological horror game which really made good use of the surreal and horrifying mood and atmosphere to encapsulate the idea of a dystopian world. The visual imagery and surreal storyline really contributed to the horror and creepiness of the game. I loved the storyline and hope that more effects and horrifying images can be added to enhance the horror game even further.

Some improvements would be to shorten the text in game to lessen the amount of reading the player has to do and maybe add voicelines into the game to make it a more immersive experience.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Its ok manz, you will get better and better with time to come.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was an interesting game with a good storyline. However, I wasn't able to do much during the game except running around the entire map which kinda made the game quite lacking in terms of player interaction with the surroundings. I felt that more horrifying imagery like his friends being murdered or horror visions appearing from time to time or the actual appearance of the monster chasing the player would be good in enhancing the horror atmosphere of the game overall. I loved the retro style and idea behind the compass as well as the lighting of the flashlight was just perfect. The game has a lot of potential in being more horrifying in general so I hope to see more horror elements in your games in the future.

Thank you for reading my comment and I wish you good luck in your future endeavours.

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Thanks for creating the game :). I have also added the youtube video link if you didn't notice.

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Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

I would like to say that I was relatively amazed at the introduction of the game and the fact that the creator has made use of insects to be the main horror of the game as insects are indeed horrifying to many people around the world. 

I liked the idea behind the game but one thing that really turns me off from playing the game is the fighting part. Shooting insects are good and amazing but the levels are really hard in general. It gets extremely frustrating when you just can't get past the insects with so many of them crawling around and flying in your face even though you shook them off. THEY JUST KEEP COMING. It took me a lot of time to get to the boss level which is obviously not shown in my gameplay but I felt that the intensity of the game could be toned down a little. If not, do create multiple difficulties to make player's pest control life easier. I felt that more information could be given about each insect as I did noticed that about a hundred cockroaches just needed one shotgun shot to kill but when they start overlapping each other, it looks horrifying UNSTOPPABLE!!!

I have no idea about how to get past the boss level as I had spent my life shooting it with a shotgun and in the end, there wasn't any shotgun shells left. I don't know if it requires the shooting down of the pillars but I have tried numerous, numerous times, trying to get the boss to shoot them down but I always fail because it is just too hard. More storyline and information could have been given throughout the game to assist the player in their journey.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

I decided to play the game due to the aesthetics of the game which caught my eye immediately among the other games. I felt that the game was interesting in terms of venturing around a building that looks like a hotel/motel. The mood and atmosphere of the game was horrifying and scary but I felt that more could have been done to enhance the game.

Since this game was made for a Game Jam with a title "The Void", more could have been done to relate the themes and ideas in the game to the void, especially that strange refrigerator-looking machine at the end which I felt that it wasn't a really good representation of the main idea of the storyline. I also felt that more sound effects and variation of sounds could have been used to make the entire experience a more horrifying and interesting one as it got a little bit annoying when the machine repeats the sound effects continously. More could have been elaborated on the storyline to make it an even more immersive experience.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Thank you so much for actually reading my comment and creating the game for us to play. Hope to see more from you guys soon!!! :)

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

I really liked the retro style of the game and the idea of a worker managing a last minute late shift in a supermarket. The gameplay was quite interesting and fun and the horror of the supermarket having a monster who is constantly around the supermarket keeps the player at their nerves.

However, I felt that more information could be given at some parts like the the location of the milk fridge as I actually spent 5 minutes running around the supermarket before I realised it was outside. It got kinda frustrating when I couldn't find it XD. Another thing was when the game "restarts". I had no idea that the monster was now actually visible and instant kills you so I basically just dashed around the supermarket, redoing tasks without knowing that I can actually die in the game. It would be good to inform the player that he actually got slapped by the monster and is dead so that the player knows that he is wandering around the afterlife to get back to the supermarket in the "RED ZONE". It would be good to make the "RED ZONE" less bright and irritating to the eyes as well. 

The game was really interesting and fun and more improvements could be made to it to create a more comfortable and terrifying experience. More storyline and information being added would really help the player in navigating around the supermarket and getting scared by the monster.

Thank you for reading my comment and I wish you good luck in your future endeavours.