Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

I't HurtsView game page

I't hurts to move!
Submitted by MK — 5 hours, 1 minute before the deadline
Add to collection

Play game

I't Hurts's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#303.2733.273
Use of the Limitation#313.2733.273
Overall#343.1823.182
Presentation#363.2733.273
Concept#622.9092.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
MK, myself

Software used
Godot

Use of the limitation
Literaly, walking

Cookies eaten
none

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

my leg!

Submitted

Good concept and well executed!

Submitted
I praise for the directing and perfectly balanced boss.
Submitted

Neat game! The art is a bit amateurish, but it delivers what the player needs to know very well. The mechanics are amazing, the environment working to give a player a reason to move now despite movement being deadly. The end cut-scene however, did not really work that well, a simple escape would have been great. There was no real setup for the monster. But over all, it works with the simple idea movement hurts splendidly.

Submitted

Sick game! I enjoyed it a lot. I don't quite understand what happened in the ending cutscene, but it was cool. Good job!

Submitted

good job!

Submitted

nice use of the limitation!

Submitted

Great use of limitation, nice transitions and zooming to enhance the experience! I enjoyed playing this game although I didn't make (what I presume is) the final level. Great job!

Submitted

I found a bug or a bad feature, because you slow down slowly instead of straight up stopping when you let go of a key, its more efficient to tap the move keys instead of holding. You can do this making it based on velocity rather than buttons.