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Froggophrenia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #97 | 3.000 | 3.000 |
Overall | #121 | 2.659 | 2.659 |
Presentation | #123 | 2.545 | 2.545 |
Enjoyment | #123 | 2.364 | 2.364 |
Use of the Limitation | #137 | 2.727 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
@Cakeflurry @RTHiro @debukingg
Software used
Unity, Asesprite
Use of the limitation
Frog Based Mechanic
Cookies eaten
2
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Comments
hecking yes, wish there was better aiming and possibly doom music 😎. I voted, check out my game too if ya could heh.
This game feels like it was sold to me by a Russian guy dressed in a torn and tattered frog costume with milk stains at a flea market.
10/10, would be scammed again
I liked the idea and the meme potential of it, but i found a couple of issues, for example you can just move all the way to a side and never get hit or need to shoot, and also after a while of doing this the walls disappeared and i was infinitely making points, but that's probably due to the time limit of the jam. A couple of tips, first of all give feedback: let the player know that they hit an enemy, let them know that that enemy took damage, make them feel each shot so it's more satisfying. You can achieve this in a number of ways, like adding screenshake, sound fx, sprite/tint changes, animations, but you can start with just the screenshake if you want to go easy: you can implement it with 2 lines of code if you use cinemachine to manage the cameras in unity (there are lots of easy tutorials on cinemachine AND implementing screenshake with it). I hope this helps :D
I died boi
We need more frog FPS games
Cool idea, could have done with some sound. Also I got lost of screen