I quite didn't understand the game, but I liked the atmosphere of it
Play PARACIACUM
PARACIACUM (48h hours project)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #15 | 3.578 | 4.000 |
Overall | #36 | 2.795 | 3.125 |
Concept | #37 | 2.907 | 3.250 |
Enjoyment | #46 | 2.348 | 2.625 |
Use of the Limitation | #47 | 2.348 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2, myself to the sound and code / my partner for the visuals and the story
Software used
unity, ableton, aseprite
Use of the limitation
We thought about a way to blur the roles, about control, legends and stuff.
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