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Rad Defuse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #32 | 3.700 | 3.700 |
Enjoyment | #36 | 3.300 | 3.300 |
Concept | #38 | 3.500 | 3.500 |
Overall | #42 | 3.450 | 3.450 |
Use of the Limitation | #80 | 3.300 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Gecko05 and Gudetamago
Software used
Godot, Aseprite
Use of the limitation
One hand is enough to handle the controls on a keyboard.
Cookies eaten
Five, maybe?
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Comments
Great art! Smart mechanic and game idea. I struggled a bit to find the bombs because the clicking was a little difficult to follow at times. Really great game!!
If you could give me a rating/feedback on my game it would be much appreciated! :)
Very nice little game! Your pixel art is great.
I loved the idea of a minesweeper-esque puzzle game, nice work! Using the Geiger counter as a sort of metal detector was a unique concept, and while it could've been explained better in game - I spent my first two rounds randomly digging around and finding nothing - it was still a fun mechanic. Some variety would've been nice in the game too, like powerups you could dig up, or some obstacles, which would've helped make it feel a bit more engaging. The artwork was really nice, especially in the menu, and the sound design helped make the game feel more hopeless, which was an interesting aesthetic to go with - in a good way! Overall, it was a pretty fun puzzle game, with a lot of potential ways to take it in, so good work on it!
Thanks a lot for the detailed feedback!
overall great art! really enjoyed the concept
The idea it's very interesting, i like the use of the Geiger and the sound, simple yet interesting game!
We're glad you liked the Geiger mechanic!
Cool idea!