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A jam submission

Radiation CollectorView game page

A Platformer about Collecting pieces of Rad and Groundpounding
Submitted by Fan22 — 11 minutes, 44 seconds before the deadline
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Radiation Collector's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#563.0623.750
Presentation#623.0623.750
Overall#633.1133.813
Enjoyment#642.8583.500
Use of the Limitation#703.4704.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just me, Fan22 :/

Software used
Gamemaker: Studio2

Use of the limitation
I Wanted to make a simple platformer with a few buttons, and do a lot just with that. in the game you can move, jump and make a groundpound, i tried to give different uses to the groundpound mecanic to get the most out of it and the 4 buttons.

Cookies eaten
i think 20 or more, counting any kind of cookie.

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Comments

Submitted

i liked the level design, my criticism would be introduction of mechanics, i only found out about ground pound by going to the game page. if you had a message on the first ground pound and then another for bouncy tiles it would help the player

Developer

Yes i realized that while playing it, but ebcause of time and other stuff i didnt put it, im gonna update the update later, i hope  that the featuresa and QoL changes makes it a more pleasant experience.

Submitted

Player feels good to control, the animations are good, there's a variety of enemies and level mechanics... great job! Didn't end up beating level 2 though...

Developer

Thanks! level 2 was bad designed from my part :(

Submitted

The game is cute, and the controls are nice to use, with a cool use of the groundpound! It just lacks a hurting sound to know you lost health.

Developer

Yeah, things like the lack of hurt noise and stuff likke not diying when falling into the void are some issues.

Im gonna make an update post-jam wich should fix a lot of  stuff and improve a little bit the game, i hope that you enjoy that update if you play it!

Submitted

Hi, I loved the animations of the player. The game feels nice to play and you nailed the groundpound effects. I think it fits the theme and the limitation perfectly :D.

I had a small bug where I fell in the void and couldn't escape or respawn but maybe I just didn't undestand something. My only recommandation would be to maybe make shorter levels or cut them with some sort of checkpoint system because it can get a bit frustrating after some time.


Other than that I think it's a fun game, great work!

Developer

Thanks! im glad you enejoyed it, the void thing its because i didnt prgrammthe death whne going to the void, you can restart with R for the moment. I realised it can be frustrating to collect the rads without any checkpoint, im gonna update it in some moment an add that!