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Neutron Star's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2 | 4.300 | 4.300 |
Overall | #3 | 4.250 | 4.250 |
Presentation | #7 | 4.250 | 4.250 |
Concept | #7 | 4.250 | 4.250 |
Use of the Limitation | #8 | 4.200 | 4.200 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
@lethiandev
Software used
Godot Engine v3.2, GIMP, Aseprite, Leshy SFMaker
Use of the limitation
Fight against enemies by pressing A B X P keys appearing on the screen
Cookies eaten
None
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Comments
pretty cool
Thanks for playing! That's nice to hear that :)
I don't see any new creations in your profile, but if you mean DLO I already played it on the jam though. If you need feedback on new games just drop me the link and I'll check it out ;)
The welcoming menu was a bit inconspicuous, but after that the gameplay was just amazing. The idea of animated ring around the star to the beat of music was awesome. The boss fight was challenging and gr8 fun. One of the best games we were playing this jam!
Menu was the last thing I was adding to the game, at 1AM I was already tired and hadn't much time left, so it ended up a bit rough around the edges. Thanks for playing, I'm glad you enjoyed my game! :)
Awesome game. Awesome concept, awesome screen-shake, even more awesome music.
Thank you for playing! I'm glad you liked it!
Really loved the action rthyme style type game that came from this limitation. Frantic at parts which really lends into the Chaos. Great job!
Thanks, I tried to make fast-paced game and I'm happy you enjoyed it!
The best game in this jam so far!
The art is amazing, the music is awesome and the equalizer visual on the ball is a really nice polish, i've got 132,050 points at the end of the game, i really hope you will continue this game after the jam since if you added more levels and expanded the key limitation this would actually be an amazing non-gamejam game!
Thanks, I spent some time in adjusting the animated ball, I appreciate you liked it! I'll preserve the idea for sure! :)
Hellyeah! I loved this, you got something here! Aesthetic and Game art are great. Music was badass! Really Nice job!
Thank you! I'm happy you enjoyed my game! :-)
This could be a winner. nice job
Thanks for kind words! :)
THE ART STYLE IS SO COOL! Like someone else pointed out, the controls got a bit confusing as the game got faster, but that's a fault in the limitations, not of the game itself :) Over all, good job!
Thanks! Tried my best even without skills in graphics and I appreciate you liked it! Controls for sure make the game a bit more challenging, but I tried to balance the game so I hope it wasn't too frustrating to play :)
Great use of limitation. Loved the sound effects and music. :-)
Thanks! I used random sound effects generator and after some time of ear-bleeding I finally found some decent sounds though :D
Thanks! I'm happy you liked it! :-)
Wow, that was really good. I found it highly enjoyable, and the (more or less) sync to the music feel is amazing. My only criticism is that the boss fight felt a little too long and reputative, but I still really like this one.
Thanks, I'm happy you enjoyed the game! Previously I wanted to add second boss phase after loosing half of the health bar, but now I think without time for this feature, I could chop out the health by half to avoid the repetitiveness, thanks for the suggestion, I appreciate it.
That was a good one. I have trouble pressing the keys fast enough sometimes. Its hard. But well... that was the restriction :D
Yeah the weird controls make the game a bit more harsh, also I've tested it alone and didn't have much feedback while developing, but it's relatively short, so I hope it wasn't too frustrating to play at least. Thanks for checking out my game! :)
Thanks for playing my game! I must admit it's my second time participating in jams in general, so the gameplay may feel a bit clumsy because I don't have much experience as game dev but still I've learned a lot and I'm happy with the outcome. I was working on more ideas for the game and syncing enemies with music was one of them, but sadly, I didn't have much time left when I finally decided what I want to create.