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A jam submission

Ghost BridgeView game page

Die and come back to life in order to get candy and solve puzzles.
Submitted by AhSpike — 1 hour, 28 minutes before the deadline
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Ghost Bridge's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#14.5454.545
Use of the Limitation#54.1824.182
Overall#64.0684.068
Enjoyment#83.9093.909
Presentation#303.6363.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Matt Seik

Software used
Unreal Engine

Cookies eaten
Not Enough

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Comments

Submitted(+1)

A really good entry, I didn't understand the point of left click to die at first but ti's pretty neat, the missing ghost puzzle was a little hidden but not too bad so long as you're observant that there were 2 gates. The main issue I had was the re spawn to go up mechanic? it felt really clunky and unpredictable, my second biggest issue was 30 fps limit, my brain couldn't stop thinking I was lagging.

The goodddddddddddddddddddddddddddddd, damn sticky keys am I right?
The sfx and sound design was really neat and the environment was amazing the models and character were also really nice and the small ambient noises were really pleasant. The controls were really nice and I'm glad a submission like this was made even with the 2 button limitation.

Really good job, this is a great game though a bit large in file size.

Submitted

Very cool puzzle mechanic... What could be quite interesting is if you respawned where your head /bones land... because if you run forward and die you launch your bones forward with that velocity... would be an interesting way of propelling you through things you would otherwise be unable to traverse... cool idea well implemented!

Submitted(+1)

That's got to be one of the most creative games I've played until now! Good job, absolutly enjoyed every minute of it!

Developer(+1)

Thank you so much, I'm glad you enjoyed playing the game.

Submitted(+2)

I really love the concept of dying to progress ! And the visuals and sounds were top notch too, great job !!!

Just maybe don't show up the menu at every death so we can play more fluidly

Developer(+1)

Thanks I'm glad you liked it. I agree I'm working on a different version right now with more normal controls.

Submitted(+1)

I loved basically everything about this, from the presentation to the clever puzzle mechanics and signaling. Controls could've been a bit easier, but not without exceeding the limitation.

Developer

Hey thanks! I'm glad you liked it. And yeah I'm gonna do some updates to the game eventually, and add full controls.

Submitted(+1)

Nice puzzle game, a creative way of using the limitation. one problem is that it is very resource intensive and gets laggy.

Developer

Thanks. Yeah Unreal engine isn't saving my scaling settings, so it defaults to max settings. I'm trying to find aa fix for it, but no having much luck. Thanks for giving it a try!

Submitted(+2)

The first time I saw Left Click to Die text, I was like “wtf”, but then I saw how cleverly you designed the game. Loved it.

Developer

Thank you. Glad you enjoyed the game.

Submitted(+1)

The 3D world and models are awesome! :O This game is cool! Great job! Love the cat button! I didn’t expect this, haha!

Developer (1 edit)

Hey thanks. glad you liked it. You gotta have  a cat button!!

Submitted(+1)

Loved the concept of "dying" to place copies of yourself. It didn't run super great on my system unfortunately so I wasn't able to get the full experience. Great work!

Developer(+1)

Thanks. Didn't have much time to optimize, I guess I will have  to fix  some optimizations issues and reupload at some point.

Submitted

I'll keep an eye out for that, good luck!

Submitted(+1)

Really good looking and cool game, unfortunately it ran very poorly on my machine