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A jam submission

How many sweets can you handle?View game page

Count the amount of sweets that fall from the sky
Submitted by Edvcel — 11 hours, 53 minutes before the deadline
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How many sweets can you handle?'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#253.7503.750
Use of the Limitation#323.6253.625
Overall#393.3133.313
Concept#463.2503.250
Enjoyment#632.6252.625

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1 - Edvcel

Software used
Unity 2019; Aseprite; Bosca Ceoil

Cookies eaten
A handful

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Comments

Submitted

Cute and relaxing little game and the difficulty ramp up each time keeps it fresh and challenging. The music and art are really pretty and I quite enjoyed the game! This game could use a little user feedback to make it shine like (eg. bouncy effect on the sprite when clicking the key, or a little confetti effect whenever a sweet falls off the screen!)

Submitted

Neat idea, nice graphics. :)

Submitted

Hey love the game

Submitted

Hey love the game

Submitted

The game got easy very quickly. I guess it would be harder if you couldn't count the candy while the game runs, but instead has to define the number of candy you've seen in the end screen. This way you'd have to keep track of the candy while the game runs and memorize it till the end. Loved the visuals! Great stuff

Submitted (1 edit)

Love it. At the first time I didn't understand if it was working or not, but great at the end. Maybe a better response/action/signal from the game for the player's actions could be improved to be more understandable.

Also, go to https://youtu.be/6HjwUHob07Y and comment where are you from and why you love games. That would be gratefull for me and I will be able to follow in all your social media pages if you comment there.

Submitted

Updated the LINK to https://youtu.be/6HjwUHob07Y. Now it is working fine :)

Submitted

Really fun. I wished for different buttons though, because on the german keyboard z and y are switched, which makes it a little harder to play.

But good job. :)

Submitted

Cool game, very simple mechanics that fit the limitation like a glove. Good job!

Submitted

This game is relaxing. I really enjoy the music!

The concept reminded me when I was young… The time when I was counting the number of red cars passing by my street, haha!

Submitted

Great art and music! I dont know if some feedback would be good (I guess what you were looking for is some kind of quick acknowledge of the pieces that are going down) but it is missing some difficulty evolution in late game. Still, super fun to play, good work!

Submitted

I really like the art you did for the sweets. The music was also great! The click sounds are also quite satisfying. It made for a very relaxing atmosphere. The gameplay is a bit too simple, though. It's not at all challenging and not much is happening. You could easily make this a lot more enjoyable by adding some difficulty progression and maybe some more feedback based on if you pressed a button correctly or not.

Submitted

A very pleasant experience, I noticed that clicking when there is an appropriate sweet on the screen or not made no difference but it was still really nice, I also tried playing through without clicking anything and it still continued so if anything a slight however minor incentive other than a high score for getting the collection right might have been nice. I would say maybe even a counter on the candies to show how many you've selected so far, or hold controls to subtract from the count;

Overall the game was really calming and I had a real nice time playing it for a few rounds.

Submitted

Great visuals, I think the game needs a bit of feedback when you're doing something right and/or wrong. Maybe sound and/or an effect