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A jam submission

Mr. StealthView game page

For mini jam 55. Mr. Stealth is a scout leader.
Submitted by Trokhmaster — 8 minutes, 4 seconds before the deadline
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Mr. Stealth's page


CriteriaRankScore*Raw Score
Use of the Limitation#403.1823.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
only me

Software used
unity and photoshop

Cookies eaten
mmm, probably one pocket

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Really cute! Enjoyed it a lot. The light chasing away the monsters was a neat touch.


Charming game :) Loved the music.

Developer (1 edit)

Thanks) hope u enjoyed)


I liked the concept! Cool idea and the art is consistent. The "poof" animation is satisfying and the music was relaxing. Played longer than I planned to play. Good job!


Thank yoo for comment! 

I am glad that you liked it)


Soat some point you're literally overwhelmed by bears attacking children X'D


sometimes it seems)

thanks for comment!


Hi Trokhmaster!

I played and enjoyed your game greatly, it was really charming and different from a lot of the other games submitted and had quite a light hearted approach to the theme which I think you did great with!

That being said I think I can help you out with a few pointer for the next jam! :) The exe file is always a great option but I have found that most people will play your game if you do a browser version that people dont have to download, since you are using unity this should very achievable for your next jam! :)

Also since you had an exe file, you had to zip it up, unfortunately I had to factory restart my PC a few weeks ago and so winrar was something I was missing, maybe an ordinary zip format would be been good enough and less of a barrier to entry :) also just a tibbit of code for your next game is to use the Application.Quit(); line and bind it to a key so that people can easily exit out of your fullscreen application :) as the last thing you dont want your player to feel is frustration before leaving a review :)

The artwork was really cool and the execution of gameplay was fun, however I did have an issue towards the end of the timer where multiple rabbits and bears spawning ontop of each other and so scaring away a bear meant i lost points too (eventually resulting in losing the game).
You can achieve this in a basic fashion by alloting bools and spawn locations and checking to see if that location is currently still activated before choosing to spawn.

Keep up the great work! you are a natural!


Thanks for the comment and for your recommendations! Be sure to take note of them. The size of my answer is inversely proportional to my gratitude)