Thank you for your feedback that's priceless!! I'm super happy you enjoyed the game X) I'll work hard to improve it indeed!!
Malerouille
Creator of
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Oops I probably forgot to update the link!
https://www.patreon.com/malerouille
It's a one-dev-game. But if you can do more in "1-2 hours" I'll be happy to play it.
Just a reminder though, every sprite in the game took around 2 to 6 hours to animate. There are something like 80 sprites.
And that's just speaking of the characters' visual assets.
This game is, maybe, not what you're looking for. If you expect countless hours of dull content, you should look at the big AAA games in the market. Maybe understand these games have hundred of hours of content cause they have millions of dollars to spend. Some were made over decades. I had no budget and no time sadly. Only my hard work and my passion.
So here it is. A no-budget game made by one stupid person in a couple of years. You can spit on it, insult it, shame it. It's still 10$ for you.
It's very cute and the mood is delicate and fun, but I didn't quite understood what I was doing :O
I wish I could get more informations about the gameplay, the elements, the buttons themselves. There is so much information and in the end I have the feeling I totally missed how to play correctly ^^
Beside that the characters and story are cute and fun and I could definitely love the mix of building and automatic fights if it was more simple, or more intuitive :3
Very fun gameplay, but it's getting impossible after a couple of minutes. I really enjoy the concept and I'd love to see more creative enemies and spells (as long as it doesn't went the unconsensual route with "you lose you're fucked"). Surprisingly I played a couple of times cause it's easy to play and fast to start UwU
Also it's possible to continue after losing by typing ESC to rescale the time to 1 :p
I see a lot of promising mechanics!
The mood is chill and the main character very cute, I really wanted to know more about her and her curse X) I also have the feeling that was a lot of work and ambition for the little time you had for the whole project.
Obviously I'd like to play more about it, mostly cause I'm not overwhelmed by entire paragraphs so the story is easy to follow and seems fast paced, which I enjoy for a visual novel. I'd like to dive more into the gameplay of the sexual intercourses, understand their role in the whole game and how it advances the story. Same for all the characteristics.
I'm glad you manage to finish a first version and publish it, I hope you'll find some time to show more of your big idea for this whole game X)