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A jam submission

Sneaky CastleView game page

Sneak your way into the castle
Submitted by staticnullnet (@staticnullnet), syntaxless — 1 hour, 23 minutes before the deadline
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Sneaky Castle's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#532.4752.625
Use of the Limitation#562.9463.125
Overall#632.3862.531
Enjoyment#651.8862.000
Concept#702.2392.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
staticnullnet, syntaxless, danikdraws

Software used
Unity, Blender

Cookies eaten
8

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Comments

Submitted

I liked the art style, I thought it was interesting that you could move while the camera was moving. I think at times I would get caught because I wouldn't see what I was doing because the camera wouldn't show the guard yet. Maybe making the camera shift more in line with the character or possibly even having the camera be 3rd person might make that more enjoyable and easier to play. Well done

Developer(+1)

Thanks for the comment! Yes I agree we need to adjust the camera a little bit. We iterated on it a few times but it's got a bit to go still. We appreciate the feedback! Thanks for checking it out :)

Submitted

Your welcome!

Submitted(+1)

I love the art style! Really cool :D

Submitted(+1)

Ah man lots of potential!

Submitted (3 edits) (+2)

Hi Guys,

Just finished playing your game and I was really impressed by the general visuals that I loaded into. It was really cool atmosphere.

When I first loaded up the first guard spazzed out and flew around the first section before auto detecting me and the game froze. I refreshed the page as i could not find a respawn button and the guard stayed still allowing me to move around. Really nice controls even if they did feel a tad bit floaty I was able to sneak around the guard just fine ( the first set of leave still had colliders which was a bit of frustrating). 

There were multiple times where Guards would spaz out, of the camera would not keep up or I would find myself getting caught on structures.

Besides a few of these minor issues I can really see what the finish result was and understand how hard it is to even begin building a 3D game. I would think with more time and polish this could be a game I would really enjoy playing.

Currently as it is, there is too many glitchy gaurds for it to feel 'fair' whilst playing. (I refreshed the browser window like 20+ times to get further). Might I suggest adding controller instructions to your game or description in the future as a restart button would of been very advantageous :).

Thanks for taking the time to work on this guys I would really like to see this built upon and think this is a cool start on something promising :) 

* Edited for spelling

Developer

Thanks so much for your kind words! We put a lot of effort into this in the time we had. 3 days is tough for newer developers! we feel we have a pretty good basis here for a fun little stealth game, and we have a huge laundry list of small bugs, polish, and of course, more level building. we're definitely hoping to release a more polished and longer version of the game in the future.

thanks for taking the time to give us a thorough comment and give us your critcisms! much appreciated :)

Submitted

Too laggy to play for me :(

Developer

Thanks for the notice! Some adjustments were made in the last couple days to address a bug that was causing some major lag.