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A member registered Oct 04, 2016 · View creator page →

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"the procedure entry point createdxgifactory2 could not be located in the dynamic link library dxgi.dll"

tried googling around for some fixes but to no avail. likely an issue because I'm running windows 7? no confirmation on that though.

Thanks so much for your kind words! We put a lot of effort into this in the time we had. 3 days is tough for newer developers! we feel we have a pretty good basis here for a fun little stealth game, and we have a huge laundry list of small bugs, polish, and of course, more level building. we're definitely hoping to release a more polished and longer version of the game in the future.

thanks for taking the time to give us a thorough comment and give us your critcisms! much appreciated :)

less 'scary' and more 'cheesy/comedy', but I prefer that. was a really short play through but ending gave me a laugh and overall this was pretty enjoyable.

good job!

gave this another go!

can definitely say it's way better on a controller. unfortunately I ran into another bug. if you get past the golden key door and grab the next iron/dark key, don't go back towards/through the gold key door, you will fall into nothingness and be left on a blank salmon/pink screen.

I think that's it for my attempts, interesting game and I'd recommend checking it out, but be wary of bugs :)

pretty cool game!

it was a little frustrating to play on keyboard, I assume a large amount of play testing was done with a controller. I didn't try using one but I'd probably recommend it.

couple of protips for anyone else:

- if you fall off and get set back to a checkpoint, you can start moving by jumping right away

- don't jump to a ledge after you fall off a ledge by walking. you can get stuck in an infinite climb state and have to reset the game.

I'll have to come back and give this another play through to actually finish this without getting stuck soon!

a cool, quirky game that was pretty quick to play.

good job!

played in the web browser and I'm using a GTX 970 and had no issues, just for a reference point

a fixed build has been uploaded, thanks for bringing this to my attention :)

sorry to hear that! breaking as in crashes, or simply doesn't work?

are you playing on the PC build or webGL?

oh, a challenge you say? I guess I'll be back

just played through-- really awesome! enjoyed it thoroughly. I actually found the first challenge to be the toughest for some reason, with the remaining 3 being of moderate difficulty.

if I could leave two pieces of criticism, it would be:

  • transitions after a level/challenge ends. it could have been as easy as having 'one way' doors that shoot you back into the transfer area. it was kind of neat to be able to come out on top of the challenge you had just beat, but it's not entirely clear where to go / how to get back, and specifically after the 'Rising' challenge, I had to repeat several times simply because I was getting out of bounds and reset.
  • the SFX for the voice needs to refactor. the slowed down audio doesn't really come off as creepy or mystical to me, I just hear really slowed down garbled audio. but maybe I'm just nitpicking.

I seriously loved playing through this brief game though. it really was enjoyable and challenging in just the right ways. great use of spacial mechanics, will definitely recommend this to my friends :)