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A jam submission

The lost desert man lost in a lost oasisView game page

this is permadeath, so be careful
Submitted by Meichio (@MeichioM) — 6 hours, 53 minutes before the deadline
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The lost desert man lost in a lost oasis's itch.io page

Results

CriteriaRankScore*Raw Score
Art#203.4183.625
Use of the Limitation#392.8283.000
Presentation#472.3572.500
Overall#492.4042.550
Gameplay#512.0032.125
Audio#561.4141.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Only one member : Melam

Software used
Godot, Blender

Cookies eaten
3 chocolates cookies :D

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Comments

Submitted(+1)

I liked the final message ;) And I laughed several times with the text messages, specially with the fake palms of the top level xD

If I may, I would suggest you to a couple of easy upgrades. One, to include some music to get you more __inside the pyramid__. Another one, maybe double the size of the pyramid, so the character fits better in it. Or going for a first person camera maybe, so you don't get to see behind the walls. And finally, I would make the move depend only on WASD, and the rotation of the camera on the mouse---like in a standard FPS.

In any case, there is a lot of work in all the 3d modelling, and you achieved to deliver a complete game with two levels, so congrats on that :)

PD: Thanks for the Linux upload, it is not very common! Also, since your are using Godot, I would recommend you to upload to itch.io an html5 export. It is as easy as exporting the project with the html5 template with "index.html" as the name, zipping the 5 or 6 files produced, and upload it here. In that way the game will be playable directly from the browser.

Developer

Thank you for your advice :D !
Happy that you laugh ;) !
I had some experiences in the past with video game, All you said here is true ( have full movement, make html file ). I used to work on Unity before and Godot is really a new engine for me ahaha ^^ . So I try to learn all the new stuff, rules and way to think ( about programmation,  design ) even though if I knew the basis concepts , It was pretty hard, but I will make my way with the time. About the music, I'm learning too, but will take my time .

Submitted (2 edits) (+1)

nice cel shaded graphics. 

I couldn't find the goal. 

some of the hallways needed to be bigger or perhaps the level could be constructed in a way where you don't need to go inside hollow geometry. it caused the camera to go behind the walls of the pyramid many times.

You could build the level in a way that suggests your in a pyramid but is open enough to not obstruct the camera. 

Developer

thank you for the advice :D !

Submitted

I like the outline effect, got that cel shading look going on.

Submitted

is there a windows version? the non- mac / Linux download has the Linux build in it instead of windows I think.

Developer(+1)

Sorry I put the wrong file, I corrected that !

Submitted(+1)

The graphics are cool!

Developer

thank you :p !

Submitted(+1)

Nice graphics

Developer

thank you :)