It's an interesting idea to give the player control over nothing but the special abilities of their party. But with cooldown being the only limitation, it really just boils down to spamming. The concept could be improved by adding some more resources to handle, so the player has to think carefully if using an ability is really worth it in the current situation.
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Pocket-Sized Dungeons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #17 | 2.932 | 3.167 |
Presentation | #25 | 2.777 | 3.000 |
Use of the Limitation | #27 | 2.623 | 2.833 |
Overall | #34 | 2.345 | 2.533 |
Art | #34 | 2.469 | 2.667 |
Audio | #47 | 0.926 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Fydar (Anthony Marmont), CeramicBowl02 (Nerice Holden)
Software used
Unity
Cookies eaten
I didn't prepare for this game jam so no cookies for me
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