Game was nice and had really game changing mechanics(boxes, swords, etc).
Had a ton of fun!
Had fun playing it. The blacksmith swords, level was definitely the hardest for me since the swords just kept on killing me. Really enjoyed every level since it brings a new type of enemy and doesn't get bland(enemies are original and even have a backstory).
This game was awesome since the controls were clear and the sound effects were great. At the beginning it was really hard to play since I forgot about the focus feature but after that it was very fun. One thing I didn't really enjoy was that the starter barrel would sometimes drop a single coin or even nothing instead of a gun which was a bit frustrating.
Oh I waited for roughly 2 minutes. The application for me stopped responding but worked on my basement computer. The games controls worked very well and the title actually fits since the game is about a pocket sized key item.
It didn't load properly on my windows computer even though the version I downloaded was for windows(started but was all white). Without playing it I feel that the title is too vague in my opinion since "Pocket-Sized Items in a Dungeon" doesn't really convey what the game is about(It's only stating that it has pocket sized Items in a dungeon, unless that is the only factor in the game). Also the overall art style in the download page looks really nice for your first game in a game jam!
The overall game mechanic where you have to stick to the walls by attacking and coordinating the movement controls with it(Attacking left pushes you right and Attacking right pushes you left). Also the enemies where hard to hit without taking damage yourself.
The game had very responsive controls. In my opinion the jump sound effect was a bit too loud and the enemies could have used an indication of the damage taken(like the redness of a mob when damaged in Minecraft). Some of the floor colliders let me jump through if that is not intended and the art is nice.