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A jam submission

StormcallerView game page

You are the storm, feed off enemies to increase the size of the storm.
Submitted by Daitli
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Stormcaller's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#183.1253.125
Art#203.1253.125
Presentation#232.6252.625
Overall#252.5002.500
Audio#341.1251.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
David Sanhueza

Software used
Unity3D

Cookies eaten
Cookies? Donuts.... About 4 dozen donuts.

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Comments

Submitted

Game play is simple and entertaining, the difficulty increases rather nicely (if a bit to easy in the first 2 levels for my liking, especially on repeated playing)
The Storm damage mechanic elegantly leads to some nice risky moments where I go into may more danger than I normally would just to keep the high damage output. It would profit from the storm moving around, or any other incentive to move every now and then, as right now for the most time I just stick to the center and shoot like crazy.  (Reached a score of 135 without moving out of my center point :D)

The opacity for the particle effects means it's not strictly 3 RGB colors, but you clearly tried to follow the restriction so I think that no real problem^^

Submitted

Not exactly three colors, but I like the stylish looks. Fun to play, once I figured out I had to stay within the storm if I wanted to hit something.

Submitted

Appreciated the 3D graphics!

I was really excited for the game to get harder!

Submitted

Nice 3D game ! Cool effects ( wind, rain, thunder ... ) and solid gameplay ! Amazing job ! 

Submitted

More difficult than I thought ! ;)