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A jam submission

SurvivorView game page

A noncombat survival roguelike sim
Submitted by Brain in a Bowl — 8 hours, 44 minutes before the deadline
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Survivor's itch.io page

Results

CriteriaRankScore*Raw Score
Art#64.1254.125
Presentation#83.5003.500
Overall#163.0003.000
Gameplay#222.8752.875
Audio#281.5001.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Brain in a Bowl

Software used
TIC-80

Cookies eaten
None, but I had some delicious cake again.

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Comments

Submitted

Very interesting! 

Submitted

Really smooth use of the three color style^^ The whole game looks like it takes place on the page of some book, mainly due to the colors and the calm pace and that's lovely^^
Overall it feels like something I would love to play if it had some additional content, but right now it is a endearing proof of concept ^^

Felt like a option to end the game when a shelter has been build would have been nice, as I was unsure If there was still content to be found. 

Developer(+2)

Thanks. I hugely underestimated the time it would take to write the simulation parts, so it mostly just is a proof of concept. I like the looks and the way I combined inventory, status and story into one panel, so I'll probably recycle those elements in a future project.

Submitted

As soon as I figured out that the text on the right was my controls (btw good introduction making the player click "Wash Ashore" first) I was really excited!

Really love the visual style of the game, the UI is nice and reactive with the hover effect (hard to do when you only have 3 colors to work with).

The actions where quite intuitive. I had a feeling that if I stayed somewhere long enough I could start a shelter and then before I knew it the option appeared.

Really enjoyed it :)

Developer

Thanks! I really struggled with the controls and unhappily settled on the current solution where moving the character is separated from all other actions. Glad to hear it worked for you. :)

Submitted

Art is great ! Too bad there is no little chiptune music to accompany. The game is quite hard but very authentic.

Developer(+1)

Thanks! I'm really bad at music, so getting some done within this timeframe on an already challenging project turned out to difficult. Maybe next time :).

Submitted
Deleted 2 years ago
Developer(+2)

Thanks! I intentionally left everything a bit vague, but the right amount of vagueness was difficult to find. Especially since there's not a whole lot to do, I had to make figuring out stuff part of the challenge.