Play Prototype
Hackscape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #41 | 2.571 | 2.571 |
Enjoyment | #44 | 2.286 | 2.286 |
Concept | #45 | 2.429 | 2.429 |
Overall | #46 | 2.339 | 2.339 |
Use of the Limitation | #47 | 2.071 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
5
Software used
unity, procreate, photoshop, discord
Use of the limitation
when the powerbar is full the player can pass throug the walls
Cookies eaten
two italian flat cookies with cheese and pepperoni
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Comments
I really liked the art comics, they gave a lot of character to the game, I might "borrow" this idea in the future :) I also liked the sound design. It took a while to get the hang of the mechanics but I could escape the virus. Great job, I hope your students keep working on games and we'll see more of their original concepts.
Cool art style for the comics! The sound effects had a creepy vibe to them, I loved it!
Cool drawings! really leaves the impression that more is going to happen hehe! the game in itself is interesting! I died a couple of times before I understood how to charge the power bar!
Loved the art style of the comic scenes at the beginning and at the end of the level. I feel more games should tell a story like that. I will be honest had no idea what it meant but my brain just made it up from the pictures 😊
Nice job! I'm guessing this is a project by your high-school students? If so, that's pretty good! Perhaps it's better to add some tutorial or message about the power-up on the game page? I didn't get it until I rage-quit and came back to this page lol!
I actually quite like the concept because it makes you plan your route through the maze strategically. I think it's a nice improvement on the maze genre and has a lot of potential as a concept with improved pacing etc. In fact I'll probably remember it after the jam is over!
Like the other person said, I would reload the game from the start of the maze because hearing that eerie sound and waiting again and again makes losing more frustrating, especially when I was just getting started.
Nice idea, has potential!
Also I didn't understand the ending but it was pretty creepy hahah
It feels a bit tricky, and I'm not sure if I'm missing some controls, but I get that you need to run to fill up a bar to pass through walls. The issue is when you're trapped and can't run to activate the ability to get through the wall. Overall, it's an interesting concept, like a maze-puzzle game where you have to think fast. It would be great to skip the intro after it's played once, so the player can retry the level as quickly as possible
You can actually just push up against the wall and it will charge. Bit weird but it works lol