Thanks so much for your feedback! I am glad you liked and you noticed the smaller details :) Congrats on your place in the Jam, your game very well deserved it!
gheja
Creator of
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It shows on the polish of your game that you're a perfectionist, but don't feel too bad about the hints! It's a game jam so by definition the development is done in a hurry and you can only squeeze in a little playtesting and feedbacks, if any. You can always do an update, fix bugs, etc. and release it. (I personally prefer to keep the original version and add a "jam version" to its title and upload the updated one as a separate game, but I've seen several games in this jam that were updated during the voting - some game jams disqualify entries if that happens.)
Wow, I loved this game, the atmosphere, the graphics, the music, the story are all awesome!
My only problem was turning off the light after reading the note - I crawled in the dark for a few minutes until I realized I should just click, haha. Maybe a hint would be nice after a few seconds in the dark or starting with the flashlight turned off and giving a hint to turn it on.
Hello!
I just noticed while voting for entries for a jam that the Randomizer feature might have a problem/bug.
When viewing an entry the game might break with mesages like:
Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
The game however works fine when opened in a separate page.
See the issues here:

Randomizer URL: https://itch.io/randomizer?jam_id=332215
Game URL: https://kiwijuice56.itch.io/woof-wizard
Game embed URL: https://html.itch.zone/html/8505579/html_woof_wizard/index.html
I believe this is an issue with the headers that the html.itch.zone sends.
Thank you so much :) The art is Sprout Lands by Cup Nooble. I tried to keep the input simple, though I'll upload a separate after-the-jam version soon with WASD/arrow keys scrolling and touch support as well.
It is a really great concept and great execution. I liked the ranks or messages at the end of the level, I made it to 2:31 on Normal then to 1:59 on Eclipse.
I first started to play on a bit older PC but the games seemed to be struggling to run - one in-game second passed every 4 seconds - on a newer one it was running fine.
Thanks so much! :) The beautiful pixel art world is Sprout Lands by Cup Nooble , they have more cozy and nice art on Instagram, Twitter, and itch.io, check it out if you'd like :)
Hey monsters, why are you attacking me, I'm here to hire you!
Great platformer, I love the graphics and the music! I could not find out how to kill/capture the first boss and the checkpoint is a bit too far back IMO but gave it a few tries. However I found the B key for dashing but that wasn't helpful either :) (Also, F does something with aspect ratio? I could not get it back to the default.)
The rush testing is kinda part of the game jams, I think - and I only make games for jams, unfortunately, so... :D
Though I'm working on an updated version, fixing things based on the feedbacks I got and things I missed during the jam - it's already much better, will post it after the voting ends (there is a rule saying "do not put links to other builds [...] This may see you being disqualified from the jam.")