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A jam submission

Electric KnightView game page

Submitted by FoxyProgramm — 7 hours, 26 minutes before the deadline
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Electric Knight's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#453.1003.100
Presentation#563.1003.100
Use of the Limitation#572.8002.800
Overall#573.0253.025
Concept#613.1003.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
just one - FoxyProgramm

Software used
Godot(v3.6) / Blender

Use of the limitation
simple timer, which show how many you can live(only in game)

Cookies eaten
I don't eat cookies, but I dranck 5 cups of tea

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Comments

Submitted(+1)

duuuuude is that a hollow knight inspired character? ;D loving the sunset vibes!

Developer(+1)

Yeeeee, it's reference to Hollow Knight, Thanks! :3

Submitted(+1)

Quite difficult but fun to play none the less!

Submitted(+1)

Awesome stage transitions! Really enjoyed your platformer :)

Developer

Waaa, Thank You! :3

Submitted(+1)

I like platformers and I like grappling hooks, so this was a really nice entry.

One thing I really liked was the emphasis on the camera movement on certain actions. It has this dynamic, "not-stiff" feeling to it.
Going for 3D always seems risky to me, but that stage transition was absolutely worth it.

Nitpicky stuff: the player movement is a little floaty, so some jumps were really tight. Also, the mouse was not "captured" by the game, so I sometimes hit the RMB on my desktop which caused some failures... (played it on Linux, if that matters).

Really nice entry. Thank you!

Developer

Waaa, so glad you like it(I'm really happy), and what about capturing mouse - i trying do that, but it's has been so.. odd, I had to add option to switch between this two "mouse states", and Thank you for your feedback soo much :3

Submitted(+1)

Interesting concept,  the design of the character reminds me of Hollow Knight ! 

Took me a while to understand the mecanics but once i got used to it the gameplay felt super smooth. I really admire people doing 3D games during jams, it seems far from easy 

Just a small feedback, If you fall on the right side after getting the "planet" item, you will fall without stopping 

Nice entry, good luck on the jam ! 

Developer(+1)

Yep, design character it's literally reference to Hollow Kinight, glad for you said this

Yep 3D a little bit more difficult than 2D, but i have some experience before

And thanks for feedback, if i will be further develop this game, I close this right side near "planet" 

And thanks for post, luck you too :3

Submitted(+1)

Love the idea

Submitted

Nice game, love the robot style and the jump/attract mecanic. I didn't understand either that we can double jump at first (maybe it would be more intuitive if we jump with the space key ?)

Submitted(+1)

Nice game, love the robot style and the jump/attract mecanic. I didn't understand either that we can double jump at first (maybe it would be more intuitive if we jump with the space key ?)

Developer

Waa, thanks)) and yep, to had to inform players about double jump, sorry what I didn't, and yes, i should make jump on space(idk why i didn't make it), thank for post <3

Submitted(+1)

The game has really nice "feel" to it. Took me a while to figure out I could double jump lmao. Also the difficulty spike is insane I couldn't get past level 2 xd

Developer(+1)

Waaa thanks so much, yes think i had to inform about double jump(sorry about that), and I was worryed about what I make game soo easy, thank for playing :3