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DoodleVille's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5 | 4.000 | 4.000 |
Use of the Limitation | #5 | 4.286 | 4.286 |
Presentation | #5 | 4.286 | 4.286 |
Overall | #5 | 3.964 | 3.964 |
Concept | #26 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Programmer: Pano Klironomos, Art: Bijou Wilson
Software used
Unity, Clip Studio Paint, Audacity, Photoshop, Visual Studio
Use of the limitation
You control multiple citizens, it is a god game.
Cookies eaten
My girlfriend, Bijou, made us yummy sugar cookies last night while we worked on the game, I ate 3.
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Comments
Impressive presentation and gameplay. I did manage to crash the game </3 not sure if there were any limitations but it crashed after I amassed an army. Slow slow start but rapidly accelerates. Great overall!
Thank you for the review! The crash has been identified and fixed, new version up soon.
really solid game, I found myself playing this a lot longer than most games... my only grip was constantly needing to reselect the citizens.
Thank you! Stick around for updates tomorrow with a day/night wave-survival gameplay loop and draw-your-own character.
I agree that reselecting citizens is tedious. I am going to make it so citizens reselect themselves after completing their current task.
Interesting Game!
Wow impressive to achieve this in such a short time!
The game works well even if its lack of objectives. Did the meat are usefull, I didn't understand.
Food: No, I unfortunately did not get to add the day/night cycle that consumes food and spawns big bad monsters. I plan to add it today or tomorrow, while keeping the original version up as well.
Thank you! I realized very quickly in development after hitting my first few confusing bugs and programming blunders that the idea was way to big for a 3 day jam. Still, I got quite a bit of what I wanted done, which costed me a lot of my sleep :)
amazing artwork, I love the doodle aesthetic -- impressive amount of polish- animations and hover effects- the setting is very vibrant and the player actions easy to understand -- soo fun seeing the doodle guys fearlessly charge across the map to fight a rabbit or bear :D
Thank you! The artist jammed out all the art so much faster than I could code the features haha.