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Iron Siege: Hostage Salvation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #16 | 3.571 | 3.571 |
Presentation | #21 | 3.571 | 3.571 |
Overall | #22 | 3.321 | 3.321 |
Concept | #26 | 3.286 | 3.286 |
Enjoyment | #30 | 2.857 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Pentixel
Software used
Godot 4.1
Use of the limitation
You have to maneuver multiple tanks at the same time to reach your goal.
Cookies eaten
10-16
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Comments
Wow, you made a strategy game just like that! Reminded me of classic C&C games. I like graphics a lot too.
Nice game, a bit sad you couldn't finish it but the gameplay is here ! It's a great feature that the player tanks can damage others player tanks. The limitation is well used. The style is very clean. About the game, I don't know if it's normal but hostages can go through walls, and some elements (like cross or barrier) doesn't block tanks. Also, I don't know how enemies are detected, but sometimes tanks don't attack them (maybe the player should be able to activate/desactivate attack or movement operation). About the design, with the ink shader I think it's a bit difficult to see life of tanks, and you could add a button for dialog box (like "press E to continue"), but it's details. Well done !
An interesting game with a unique style, what a great job^^
Thank you I appreciate
very cool concept, and pretty daring to try an RTS for a jam. would love to see a full version of this with all the bugs fixed.
Thank you for your response. Yes it is indeed daring, but I like to try new things out for every game jam to learn new stuff 🙂