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A jam submission

Package PanicView game page

Plan your truck's path to deliver packages in a Moon Base
Submitted by SimpleSystemsStudios (@StudiosSystems) — 3 minutes, 2 seconds before the deadline
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Package Panic's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#134.1544.154
Enjoyment#173.8463.846
Overall#183.7503.750
Concept#253.8463.846
Use of the Limitation#573.1543.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2 Sam and Jake

Software used
Unity

Use of the limitation
You are limited to 10 seconds to complete the level once it starts.

Cookies eaten
3

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Comments

Deleted post
Submitted

Cool game. The guidance is quite clear, the idea is interesting, as is its realization.

Submitted

I enjoy puzzle games like this one, and I'm pretty impressed on how you built it! Presentation was really good, and I enjoyed the music as well. I do personally think having a bigger level would've helped on having more paths to reach the goal, and that way you could've made it so some paths are over 10 seconds long. In my experience I couldn't find a single path that took me over 10 seconds to go through.

Nice game! This is a really good base you have, and I think there's a lot of potential to build from it.

Submitted

Congratz on the submission!

I really liked the tutorial bits, it clearly improves the game by providing a bit of context and motivation. Although the level increase in lenght they don't do so much in complexity. I was hoping to see some other mechanincs that play with the scenario like moving platforms or conveyors to spice up the route planning. But I could say pretty much the same about my own submission haha. Good job!

Submitted

Nice game. I believe something more was meant to exist (this empty place in movement tiles...) but it's fun already. Only one or two levels became boring, when you had to place dozens of tiles to reach the goal. Also more actions would be nice, and better usage of the limitation - I think it is no real limitation, because the simplest successful paths will be always under 10 seconds

Submitted

Cool!
Simple and Relaxing!

Submitted

The game is really good. I have a soft spot for cute pixel art and the game assets look really nice except for some of the weird scaling on the menu. The concept is sweet, clean, and works incredibly with the 10 second limitation. Overall, a great game.  The way the limitation is implemented is super creative.

Submitted(+1)

Its nice puzzle game, i really relaxed with it!

Submitted (1 edit)

Great puzzle game! I love this genre of puzzles when you are pre planning your moves and then executing it! Reminds me of a game called 7 Billion People. This game is also well made, running smooth and stable. Want to mention tutorial too, I like when games have this kind of personalized tutorials, cool!

Submitted

I really liked the idea and how you implemented it.

Submitted

It's fairly simple game to play but it is oddly pleasant to see you little truck follow your instructions. I ended up playing the whole game and having a nice time. My only grievance is with the limitation: I never felt like the 10 seconds limit was a problem.

Submitted

It's fairly simple game to play but it is oddly pleasant to see you little truck follow your instructions. I ended up playing the whole game and having a nice time. My only grievance is with the limitation: I never felt like the 10 seconds limit was a problem.

Submitted(+1)

Great game, I feel so smart ;)

A few suggestions (really minor ones tbh, the game is great):

  • Making the distance between objectives shorter OR collapsing long lines of "forward" tiles: it's hard to count how many you put down and it's a bit frustrating when the truck stops one short of the finish and you have to start again.
  • The dialogue blocks the view of truck in the first few levels. Also, the scrolling speed felt too slow for me.

Love these kinds of programming games and hope I'll be promoted back to earth soon!

Submitted(+1)

took me some time to get my head wrapped around the turning even after I thought I had it level 9 really showed me that I did not. Had to stop and change things around a few times. Level 10 was so easy in comparison. really nice little tile movement game.

Submitted(+1)

I like games like this.