I really liked the simplicity of the game, addition of three extra jumps was a great idea.
Good Job!
Criteria | Rank | Score* | Raw Score |
Presentation | #5 | 4.400 | 4.400 |
Enjoyment | #9 | 3.800 | 3.800 |
Overall | #18 | 3.800 | 3.800 |
Use of the Limitation | #36 | 3.700 | 3.700 |
Concept | #42 | 3.300 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity, Aseprite, Audacity
Use of the limitation
The player can only use A and D to move and Space to jump
Cookies eaten
None :/
Simple, but well executed. The physics feels nice, the game feels are here, the art is fitting and you distinguish the gameplay elements, it's cool!
Awesome art and fun concept. Glad the player has three jumps or it would have been impossible, so good design there. I think the movement is a little bit fast and slippy it was hard to control sometimes, especially since its running in browser. Either way really cool keep it up.
Great concept, the game is really fun and the pixel art is good! Nice done!
Really nice pixel art, and the music is fitting. The triple jump was unexpected, but fun to use. I agree there could've been more than just the clock and the platforms, like falling mini-clocks or something.
Artwork is really nice, very effective! Gameplay is simple but works well, everything goes together nicely :))
Polished! I wish you did more with the concept but what's there is good. I notice you used that player controller, but it felt somewhat slippery, I would adjust it.
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