Good idea with the dash, really like it, feels good! Sometimes the leveldesign feels frustrating, because it gets pretty hard eventually, but still nice. Also like the combination of jump and dash.
Keep it up!
Criteria | Rank | Score* | Raw Score |
Concept | #16 | 4.000 | 4.000 |
Overall | #24 | 3.694 | 3.694 |
Presentation | #25 | 4.000 | 4.000 |
Enjoyment | #38 | 3.444 | 3.444 |
Use of the Limitation | #42 | 3.333 | 3.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Me Witherik :)
Software used
Unity, Aseprite, Tilesetter
Use of the limitation
You're supposed to fail - die, so that the ones following can proceed further into the map
Cookies eaten
3
Good idea with the dash, really like it, feels good! Sometimes the leveldesign feels frustrating, because it gets pretty hard eventually, but still nice. Also like the combination of jump and dash.
Keep it up!
Very nice game! I like the feel of the player movements and the feel of the dash. The level design is really clever and i loved it. Fun and -sometimes- hard experience. Great work!!
awesome! really great game and animation and effects. could do with more ways to sacrifice yourself than just sending yourself into the laserbeams tho, and definitely extending. you really got the core right tho!
What a cool concept! It's has the rapid retry of a Super Meat Boy, except here you get rewarded for "failing correctly".
Love the minimalistic look and animation. Feels great to play too.
The only bummer is how short the level is, because I wanted more. Full marks!
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