Not sure if I just didn't get it or not but it felt very sluggish to move at all
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Depths Explore's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #51 | 3.333 | 3.333 |
Enjoyment | #53 | 3.000 | 3.000 |
Use of the Limitation | #57 | 3.000 | 3.000 |
Concept | #57 | 3.333 | 3.333 |
Overall | #57 | 3.167 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Unity
Use of the limitation
energy is health that is used to devices
Cookies eaten
0
Comments
This game feels like it's welcome in mobile games, nice use of health, my suggestion, have a button to turn on the lights
This is a great concept, I think it deserves to be more developped, and why not becoming a real game !
Things I liked
- The roguelike aspect is very cool and not often seen in game jam because it take too much time to implement, good work with that
- The energy management is very fun, with different ways to see (light and radar) and you have to turn off some things to get deeper and make more points
Things you can improve in the future
- Please add a tutorial or make things more explicit for the player, it's hard to understand all information and buttons...
- Movement is too slow in my opinion, with the fact that we can only know approximately where the mine are, it's hard to avoid them
- These game could be really cool with better graphics of the animals you encounter, like discovering real species of our oceans
Really unique interpretation of the limitation, which is great. I really enjoyed the concept, I thought the gameplay was fun. Visuals were OK, but for some reason they were all blurry, as if they had some filter over them? If the pixel art was sharp with no filtering it would have looked better. Apart from that, overall solid game.
Nice adventure game. The varying upgrades added to the experience, though I was missing a speed option to descend faster.
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