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You play as David's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #42 | 3.400 | 3.400 |
Enjoyment | #45 | 3.000 | 3.000 |
Overall | #46 | 3.175 | 3.175 |
Use of the Limitation | #52 | 3.100 | 3.100 |
Concept | #53 | 3.200 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Luthfan Fikri (@luthfan_fikri)
Software used
Game Maker: Studio, Paint.Net
Use of the limitation
By using narrative. The main character have an uncontrollable hunger toward people; he kills what he sees. But he is not evil. He knows killing is bad, so he avoid people to get to his food. So, he dislikes a large part of him, making himself his own enemy, and to fight it, he avoids event that will make him lose control.(Note: I was going to make his food a veggies or something, but I thought making him still eat meat fit his trait more. He is a hunter that doesn't kill.)
Cookies eaten
I don't dislike cookies, but I haven't had any. I would ate 10-20 if I had some.
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Comments
Game is rather short and I'm not really sure how to feel about the usage of limitation. That's about all I can complain about, because everything else is just so good. I really enjoyed the overall style and aesthetics of the game. Music is very nice, graphics are beautiful and the game feels polished.
Thank you. I put a lot of effort to make it feel like a completed product, nice to hear your comment.
I wish I can make it longer, but unfortunately, without adding more mechanic, it's impossible to add content without it being too repetitive.
I'm not too proud about the usage of the limitation either. I took the easy way, but at least it is still within the rules. I will do better next time.
Interesting concept, I like it.
The implementation of the limitation is well-thought and executed well! Graphics are aesthetically neat with retro feel on it.
Overall, a great game with unique concept and balanced gameplay!
The game has some really nice retro-game vibes!
Nice game! <3
Really good game, but I felt like the animation was just a bit too slow.
Really well tuned game. Soundscape was fitting and creepy and the story/theme shined through even simple mechanics.
The mechanics had thoughtful choices and I liked that you are FORCED to eat whatevers next to you, and, you move twice as fast, 'prey' project their movements. Makes it a strategic game about avoiding the temptations of hunger. Really well done!
Great game ! Really smooth, i like the colors and the graphics :) Is David a kind of warewolf ?
Thanks!
You can interpret it as you like (as the game doesn't tell you specifically, and I like to keep it that way). He could be a real werewolf, but it could be that that's how he sees him and the world.
love everything is balanced as it should be