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Last Fire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #45 | 3.341 | 3.571 |
Use of the Limitation | #47 | 3.207 | 3.429 |
Overall | #53 | 3.074 | 3.286 |
Enjoyment | #59 | 2.806 | 3.000 |
Presentation | #63 | 2.940 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
I am an indie developer from Belarus. I created the game alone. My name is Gleb but call me Altair. My vk @gleb2504
Software used
Construct 2 and Adobe illustrator
Use of the limitation
Your visibility is reduced if you frequently burn enemies.
Cookies eaten
2
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Comments
Cool game. It def ramps up when the dark golums come in. Good job working the music into it also!
its like a rage game damn hard
its like a rage game damn hard
Haha this is so hard!!! I think the controls could be better, but other than that I liked the game. Good job!
The game is really nice but the controls need some polishing
The game is challenging but very creative! One little thing: when there are monsters coming from both up and down, sometimes it's impossible to kill both of them. Great job on the game!
cool concept, but the difficulty is unbalanced (for me, especially the way bosses move), paired with the controls gameplay-wise, it made the game hard to play.
Overall, it is a great game if polished further! Great work!
Thank you for your help. I released a new version of the game in which:
1. Fast loading from opening titles to menus.
2. Made the dialogues a little smaller and added the ability to skip training.
3. New balance, the game has become a little easier (Perhaps everything will change)
Nice concept, but i think the game control is too hard for me. The hard part is top and bottom fire or left and right fire will move in opposite direction. I prefer all fire move independently. For example, W and S for left fire, Arrow Top and Bottm for right fire, A and D for Top fire, Arrow Left and Right for bottom fire. Or maybe you can add mouse control to move the fire.
Really great game! The controls are hard to use but I can see that is a design choice. Trying to keep track of all the enemies is difficult but fun and the boss fight was cool, but I didn't manage to beat it. I do wish there was a way to skip the tutorial it was really helpful but playing again I would have to wait a few minutes to get to the game. The art was great though and reminds me of old flash games I used to love when I was younger.
I'm sorry for the inconvenience, I'll fix it as soon as possible!
Thanks! the tutorial was really helpful but if I wanted to play it again, I would have to watch all of it over.
Thank you for your help. I released a new version of the game in which:
1. Fast loading from opening titles to menus.
2. Made the dialogues a little smaller and added the ability to skip training.
3. New balance, the game has become a little easier (Perhaps everything will change)
I like the concept, moving fires to deal with mosters. A bit hard in the beginning but u can used to and play. Cute textures (if i can call it like this xD). One thing u can improve - add button to skip subs. I'm enjoy this game.
Many thanks! For me, every feedback is important, it will help in the future to improve the game!