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A jam submission

Last FireView game page

Submitted by Altair2504 — 8 hours, 22 minutes before the deadline
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Last Fire's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#453.3413.571
Use of the Limitation#473.2073.429
Overall#533.0743.286
Enjoyment#592.8063.000
Presentation#632.9403.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
I am an indie developer from Belarus. I created the game alone. My name is Gleb but call me Altair. My vk @gleb2504

Software used
Construct 2 and Adobe illustrator

Use of the limitation
Your visibility is reduced if you frequently burn enemies.

Cookies eaten
2

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Comments

Submitted(+1)

Cool game. It def ramps up when the dark golums come in. Good job working the music into it also!

Submitted(+1)

its like a rage game damn hard

Submitted(+1)

its like a rage game damn hard

Submitted(+1)

Haha this is so hard!!! I think the controls could be better, but other than that I liked the game. Good job!

(+1)

The game is really nice but the controls need some polishing

Submitted(+1)

The game is challenging but very creative! One little thing: when there are monsters coming from both up and down, sometimes it's impossible to kill both of them. Great job on the game!

Submitted (2 edits) (+1)

cool concept, but the difficulty is unbalanced (for me, especially the way bosses move), paired with the controls gameplay-wise, it made the game hard to play.

Overall, it is a great game if polished further! Great work!

Developer

Thank you for your help. I released a new version of the game in which:

1. Fast loading from opening titles to menus.

2. Made the dialogues a little smaller and added the ability to skip training.

3. New balance, the game has become a little easier (Perhaps everything will change)

Submitted(+1)

Nice concept, but i think the game control is too hard for me. The hard part is top and bottom fire or left and right fire will move in opposite direction. I prefer all fire move independently. For example, W and S for left fire, Arrow Top and Bottm for right fire, A and D for Top fire, Arrow Left and Right for bottom fire. Or maybe you can add mouse control to move the fire.

Submitted (1 edit) (+1)

Really great game! The controls are hard to use but I can see that is a design choice. Trying to keep track of all the enemies is difficult but fun and the boss fight was cool, but I didn't manage to beat it. I do wish there was a way to skip the tutorial it was really helpful but playing again I would have to wait a few minutes to get to the game.  The art was great though and reminds me of old flash games I used to love when I was younger.

Developer

I'm sorry for the inconvenience, I'll fix it as soon as possible!

Submitted(+1)

Thanks! the tutorial was really helpful but if I wanted to play it again, I would have to watch all of it over.

Developer(+1)

Thank you for your help. I released a new version of the game in which:

1. Fast loading from opening titles to menus.

2. Made the dialogues a little smaller and added the ability to skip training.

3. New balance, the game has become a little easier (Perhaps everything will change)

Submitted(+1)

I like the concept, moving fires to deal with mosters. A bit hard in the beginning but u can used to and play. Cute textures (if i can call it like this xD). One thing u can improve - add button to skip subs. I'm enjoy this game.

Developer

Many thanks! For me, every feedback is important, it will help in the future to improve the game!