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Curtain Call's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2 | 4.600 | 4.600 |
Overall | #4 | 4.083 | 4.083 |
Concept | #11 | 4.067 | 4.067 |
Enjoyment | #15 | 3.733 | 3.733 |
Use of the Limitation | #19 | 3.933 | 3.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ryder (me)
Software used
Unity
Use of the limitation
You can control platforms
Cookies eaten
0 :(
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Comments
I love the art the Marinette style aesthetic was cool, and I liked the gameplay!
Thank you so much!
I really love the art style and have a lot of fun. Maybe you could add a restart button for each level. Good job, keep it up!
Thank you for your feedback! A restart button would definitely improve UX haha
The art and feel of the game is nice! I like the puppet theme of it, very unique!
Thank you!!
Unique art style, i like the music, player movement and camera movement.
Good Work!
Congrats!
Thank you!
The art and music all fit together so nicely to make the mood of this game. Well done.
Thanks so much! I worked really hard to find music that tied my art together nicely :)
One of the bests so far!
Thank you so much!
The animation and art was great! I really liked the style of the whole thing, and the movement mechanics were fun too. I did get stuck after the trap though, the game did not respawn me.
Thank you!! All the art was made by me and I did the animation programatically, and I think it turned out really good. I’m super happy with it. I’ll have to look into what happened after the trap, I’ve not heard of people getting stuck there before
I like the trap platform, didn't expect it at all.
The aesthetic is great and fits the limitation really well!
Thank you so much! I think the trap was a might too brutal in the context of the game up to that point but I just really wanted to get that animation in haha
Very cool design. And the music was spot on for the look and feel.
Wasn't able to get past the 2nd level, I assume I was supposed to get onto the platform but when I brought it down as far as it would go I couldn't get on.
Thank you! I’ll have to look into that, I appreciate your feedback :)
I loved the aesthetic and the way you change the control to other things, reminds me of Baba is you
Only complain is the 4th level... you just die of an (i think) invisible hazard. And makes you play the other levels to return there just to die again
Thank you for checking it out! I totally agree that the trap is not visible enough - there is a difference between the trapped ones and the real ones, but it’s not visible enough for sure.