It's fun just very buggy and needs some variety. Art, music and sounds are nice! I ended up in a state where I killed the monster but it stayed alive and followed me into the main room where it took my life :D Your description of the game sounds very existentialist
Play game
Indecisive loneliness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound/Music | #29 | 3.182 | 3.182 |
Graphics/Visuals | #44 | 3.273 | 3.273 |
Overall | #63 | 2.705 | 2.705 |
Theme Interpretation | #81 | 2.545 | 2.545 |
Gameplay/Fun | #122 | 1.818 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
In Indecisive Loneliness, you are given only one life and must choose one door out of three in each room. Behind each door lies a different fate: safety, setback, or a mini-boss. This constant pressure of making the right decision under risk captures the theme You only get one โ one choice, one chance, one mistake away from losing everything. The game explores the fear and tension that come with limited chances and irreversible decisions.
What premade assets did you use if any?
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What are the Discord usernames of everyone on your team?
sigmaliez (me)
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