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A jam submission

NoctisView project page

2018 Micro-RPG Jam Entry
Submitted by TheOnlyOrk — 9 hours, 46 minutes before the deadline
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Noctis's itch.io page

Results

CriteriaRankScore*Raw Score
Story (or Starting Scenario)#413.1823.182
Use of Theme#413.2733.273
Mechanics#642.7272.727
Overall#692.8862.886
Setting (or Location)#852.3642.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Your RPG is nicely written. I like the vagueness, but at the same time wish there is a little bit more direction (considering the 200 word limit, you did a pretty good job). Is this played with a GM? If not, how do the players decide when to roll? Are the PCs barely surviving, and every moment is a struggle? Or only significantly challenging actions require a roll?

Submitted

Very nicely vague. I like how you can choose to quit whenever you want.

It took a few read-throughs to get all the mechanics, but I think I get it. I suppose the secret can be used in bargaining. Adding the mechanic for selflessness was a nice touch.

Submitted(+1)

I love the mechanic of shrinking your dice on a fail. I could have probably used a bit more prompting about what kind of stories to tell on success. Can totally imagine this as a single-player experience as well, writing in a notebook, generating stories. 

Submitted

A bit vague for my taste, but I get it, 200wds is hard to cram with content.